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[WEBMASTER]
LAST UPPDATED:
17 jan 1999

Ultima Online Settings
Parameter Effect
AssumePlayAsGhost=yes Set this parameter to "yes", if you do not wish to ever get the Resurrect With Penalties option.
AllowPathfind=[Yes/No, On/Off] Lets you set whether or not you wish to have pathfinding available. If it is turned off, then double-right-clicking will do nothing.
BarkTimeModifier=[1-999] These two options adjust the duration of player and NPC speech. BarkTimeModifier sets how long all speech remains on screen (default is 4 seconds) as a percentage. The default is 300% as long for speech (12 seconds). ScaleBarkTimes is a toggle to adjust whether or not the duration scales based on the length of the text displayed. The below are the defaults.
ScaleBarkTimes=[Yes/No]
ChestOpening=[On/Off] Turns off the animation of the menu-chest, which on some computers can be very slow and painful to watch.
CombatHueColor=[1-999] This option's purpose is to assist the colorblind. This will let you adjust the combat cursor color when in combat mode. The numbers are somewhat difficult to set, so you may wish to experiment. (Two sample values: 31 will give a bright blue, 15 bit color 555 RGB and 992 will give a bright green).
FrameSkipping=[Yes/No, On/Off] This will make the client attempt to skip draw frames when the time spent drawing becomes too high. (You may notice an improvement in performance when in crowded areas). Note that this can also cause "stuttering" in the image if your video card simply cannot keep up.
HoldTabForCombat=[Yes/No, On/Off] Lets you choose which way it will operate. If the option is set to yes or on, then holding down the TAB key will keep you in combat mode, and releasing the key will return you to peace mode. If the option is off, then the TAB key will work exactly like a combat mode macro toggle: hit it once to enter combat mode, hit it again to exit.
JournalSaveFile=[D:\uo\uo.txt] This allows you to save all of the text that appears on your screen for later viewing. This includes system messages, dialogue, etc. If you use it, just remember to delete it every once in a while, or else it will get huge and eat up your drive space. You have to enter the path where to save the file to.
NotorietyQuery=[On/Off] A useful feature that will ask you "Are you sure?" before attacking something that will lower your notoriety. (Not 100% failsafe).
ObscenityFilter=[On/Off] Usually this line exists in the UO.CFG file anyway, and it can be set from the options menu in-game, but people tend to forget about it too. Do you want to see what people are actually saying? If so, turn the filter to "off".
OffsetGumps=[On/Off, Yes/No] If you set this to on or yes, when you open a container window it will offset from the place where the last one opened. If you set it to off or no, then container windows will always open as they do now, all on top of one another.
AutoArrangeMinimized=[yes/no,on/off] This toggle will turn on automatic arranging of minimized gumps to preset locations, rather than stacking them all in the corner.
ShowIntroAnim=[Yes/No] This is automatically set after you've watched the intro movie the first time, but if you're just reinstalling the game, you can put it in right away.
UseCircleTrans=[Yes/No] This creates a "circle of transparency" around your character, so that you can click on people/items that are obscured by walls, etc.
CircleTransRadius=[1-999] There is an undocumented feature which allows you to modify the radius of your transparency circle. While requiring a bunch of processing power, this feature will allow you to have x-ray vision and see into any structure.
unicodespeech=[On/Off] Changes the font in your Ultima Online client interface to unicode. The words you say in game will look a little different. You can even use umlauts with this option (especially interesting for players using a special character set).
HighlightColorInnocent=#0000FF Highlights the Innocent blue. This is the Hex RGB value.
HighlightColorFriend=#00FF00 Highlights a Friend green.
HighlightColorCanAttack=#808080 Highlights somebody who can safely be attacked grey.
HighlightColorCriminal=#808080 Highlights a Criminal grey.
HighlightColorEnemy=#FF8000 Highlights an Enemy orange.
HighlightColorMurderer=#FF0000 Highlights a Murderer red.
UnicodeSpeech Let�s you use �,�,�.