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Construction Aircraft: Level 1 Construction Unit
What's New:
Strategy Notes:
STATS:
Energy 4320   Max. Velocity 6.9
Metal 105   Acceleration 0.06
Build Time 8844   Turn Rate 90
Armor 280   Line of Sight 280
 
Worker Time 50   Build Distance 40
Make Energy 11   Store Energy 50
Make Metal .2   Store Metal 50

 

Peeper : Scout Plane
What's New: Bogus weapon behavior.
Strategy Notes: The scout plane now behaves slightly differently. When on "Roam" or "Maneuver" it will circle the first enemy target it finds. To keep it patrolling over a large enemy area without stopping for targets, set it to "Hold Position."
STATS:
Energy 1475   Max. Velocity 12
Metal 40   Acceleration 0.5
Build Time 2585   Turn Rate 800
Armor 80   Line of Sight 350
Radar 700        

 

Freedom Fighter: Fighter
What's New: Decreased build time. Missiles now fire at aircraft only.
Strategy Notes:
STATS:
Energy 3234   Max. Velocity 10
Metal 99   Acceleration 0.35
Build Time 6182 (-3000)   Turn Rate 512
Armor 196   Line of Sight 350
 
Weapon 1 Range Damage Reload Time Area
Guided Missiles 510 130 3 48
  Energy Guided Type  
      LOS Air Only  

 

Thunder : Bomber
What's New: Decreased build time and energy cost.
Strategy Notes:
STATS:
Energy 4496 (-1000)   Max. Velocity 9
Metal 130   Acceleration 0.08
Build Time 9155 (-1000)   Turn Rate 356
Armor 320   Line of Sight 350
 
Weapon 1 Range Damage Reload Time Area
Bombs 1280 158 .18 48
  Energy Guided Type  
      Bombs  

 

Atlas : Air Transport
What's New: Improved turn rate and brake rate.
Strategy Notes:
STATS:
Energy 2479   Max. Velocity 7
Metal 107   Acceleration 0.04
Build Time 5500   Turn Rate 256 (+128)
Armor 150   Line of Sight 245