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Advanced Construction Aircraft: Level 2 Construction Unit | |||||
What's New: | |||||
Strategy Notes: |
STATS: | |||||
Energy | 12096 | Max. Velocity | 7.6 | ||
Metal | 220 | Acceleration | 0.06 | ||
Build Time | 24763 | Turn Rate | 124 | ||
Armor | 360 | Line of Sight | 295 | ||
Worker Time | 100 | Build Distance | 60 | ||
Make Energy | 24 | Store Energy | 100 | ||
Make Metal | 0.5 | Store Metal | 100 | ||
Brawler: Gunship | |||||
What's New: Improved weapon, acceleration. | |||||
Strategy Notes: |
STATS: | |||||
Energy | 6249 | Max. Velocity | 6.6 | ||
Metal | 314 | Acceleration | 0.25 (+.09) | ||
Build Time | 14385 | Turn Rate | 800 | ||
Armor | 920 | Line of Sight | 350 | ||
Weapon 1 | Range | Damage | Reload Time | Area | |
EMG | 380 (+10) | 16 (+5) | .5 (-.1) | 8 | |
Energy | Guided | Type | |||
Line of Sight | |||||
Lancet : Torpedo Bomber | |||||
What's New: Improved Armor | |||||
Strategy Notes: |
STATS: | |||||
Energy | 6438 | Max. Velocity | 9.7 | ||
Metal | 378 | Acceleration | 0.2 | ||
Build Time | 14096 | Turn Rate | 420 | ||
Armor | 470 (+100) | Line of Sight | 350 | ||
Weapon 1 | Range | Damage | Reload Time | Area | |
Torpedo Launcher | 400 | 750 | 8.5 | 16 | |
Energy | Guided | Type | |||
LOS Water Only | |||||
Phoenix : Strategic Bomber | |||||
What's New: Carries AA missiles as secondary weapon instead of laser. | |||||
Strategy Notes: |
STATS: | |||||
Energy | 7624 | Max. Velocity | 9.5 | ||
Metal | 209 | Acceleration | 0.06 | ||
Build Time | 16064 | Turn Rate | 365 | ||
Armor | 470 | Line of Sight | 350 | ||
Weapon 1 | Range | Damage | Reload Time | Area | |
Advanced Bombs | 1280 | 195 | .15 | 59 | |
Energy | Guided | Type | |||
Bombs | |||||
Weapon 2 | Range | Damage | Reload Time | Area | |
Missiles | 480 | 55 | 3.5 | 48 | |
Energy | Guided | Type | |||
YES | LOS Air Only | ||||
Hawk: Stealth Fighter | |||||
What's New: One missile now fires at aircraft only. Increased damage to most planes. Decreased range on ground-attack capable missile. Decreased armor. | |||||
Strategy Notes: The stealth fighters were among the more abusive units in OTA. The changes leave it useful in its role as an air superiorty fighter with some ground attack ability--but not so much that it infringes on the bomber/gunship roles. |
STATS: | |||||
Energy | 6893 | Max. Velocity | 12 | ||
Metal | 254 | Acceleration | 0.45 | ||
Build Time | 15285 | Turn Rate | 820 | ||
Armor | 260 (-250) | Line of Sight | 350 | ||
Weapon 1 | Range | Damage | Reload Time | Area | |
Guided Missiles | 559 (-100) | 70/150 | 3 | 48 | |
Energy | Guided | Type | |||
Line of Sight |
Weapon 2 | Range | Damage | Reload Time | Area | |
Guided Missiles | 659 | 150 | 3 | 48 | |
Energy | Guided | Type | |||
LOS Air Only | |||||
Eagle: Radar Plane | |||||
What's New: Increased radar range. | |||||
Strategy Notes: |
STATS: | |||||
Energy | 8062 | Max. Velocity | 9.2 | ||
Metal | 165 | Acceleration | .095 | ||
Build Time | 12819 | Turn Rate | 356 | ||
Armor | 110 | Line of Sight | 350 | ||
Radar | 1900 (+250) | ||||
Dragonfly : Advanced Transport | |||||
NEW UNIT | |||||
Strategy Notes: The Dragonfly is designed to capture lone enemy units. It can use its paralyzer weapon to stun an enemy unit, then either carry it into safe terrirory or immediately use the Capture command to capture it. |
STATS: | |||||
Energy | 16250 | Max. Velocity | 7 | ||
Metal | 348 | Acceleration | 0.1 | ||
Build Time | 31722 | Turn Rate | 850 | ||
Armor | 290 | Line of Sight | 245 | ||
Worker Time (Capture) | 100 | ||||
Weapon 1 | Range | Damage | Reload Time | Area | |
Paralyzer | 320 | 300 | 3 | 8 | |
Energy | Guided | Type | |||
Line of Sight | |||||