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Advanced Construction Aircraft: Level 2 Construction Unit
What's New:
Strategy Notes:
STATS:
Energy 12096   Max. Velocity 7.6
Metal 220   Acceleration 0.06
Build Time 24763   Turn Rate 124
Armor 360   Line of Sight 295
 
Worker Time 100   Build Distance 60
Make Energy 24   Store Energy 100
Make Metal 0.5   Store Metal 100

 

Brawler: Gunship
What's New: Improved weapon, acceleration.
Strategy Notes:
STATS:
Energy 6249   Max. Velocity 6.6
Metal 314   Acceleration 0.25 (+.09)
Build Time 14385   Turn Rate 800
Armor 920   Line of Sight 350
 
Weapon 1 Range Damage Reload Time Area
EMG 380 (+10) 16 (+5) .5 (-.1) 8
  Energy Guided Type  
      Line of Sight  

 

Lancet : Torpedo Bomber
What's New: Improved Armor
Strategy Notes:
STATS:
Energy 6438   Max. Velocity 9.7
Metal 378   Acceleration 0.2
Build Time 14096   Turn Rate 420
Armor 470 (+100)   Line of Sight 350
 
Weapon 1 Range Damage Reload Time Area
Torpedo Launcher 400 750 8.5 16
  Energy Guided Type  
      LOS Water Only  

 

Phoenix : Strategic Bomber
What's New: Carries AA missiles as secondary weapon instead of laser.
Strategy Notes:
STATS:
Energy 7624   Max. Velocity 9.5
Metal 209   Acceleration 0.06
Build Time 16064   Turn Rate 365
Armor 470   Line of Sight 350
 
Weapon 1 Range Damage Reload Time Area
Advanced Bombs 1280 195 .15 59
  Energy Guided Type  
      Bombs  
Weapon 2 Range Damage Reload Time Area
Missiles 480 55 3.5 48
  Energy Guided Type  
    YES LOS Air Only  

 

Hawk: Stealth Fighter
What's New: One missile now fires at aircraft only. Increased damage to most planes. Decreased range on ground-attack capable missile. Decreased armor.
Strategy Notes: The stealth fighters were among the more abusive units in OTA. The changes leave it useful in its role as an air superiorty fighter with some ground attack ability--but not so much that it infringes on the bomber/gunship roles.
STATS:
Energy 6893   Max. Velocity 12
Metal 254   Acceleration 0.45
Build Time 15285   Turn Rate 820
Armor 260 (-250)   Line of Sight 350
 
Weapon 1 Range Damage Reload Time Area
Guided Missiles 559 (-100) 70/150 3 48
  Energy Guided Type  
      Line of Sight  
Weapon 2 Range Damage Reload Time Area
Guided Missiles 659 150 3 48
  Energy Guided Type  
      LOS Air Only  

 

Eagle: Radar Plane
What's New: Increased radar range.
Strategy Notes:
STATS:
Energy 8062   Max. Velocity 9.2
Metal 165   Acceleration .095
Build Time 12819   Turn Rate 356
Armor 110   Line of Sight 350
Radar 1900 (+250)        

 

Dragonfly : Advanced Transport
NEW UNIT
Strategy Notes: The Dragonfly is designed to capture lone enemy units. It can use its paralyzer weapon to stun an enemy unit, then either carry it into safe terrirory or immediately use the Capture command to capture it.
STATS:
Energy 16250   Max. Velocity 7
Metal 348   Acceleration 0.1
Build Time 31722   Turn Rate 850
Armor 290   Line of Sight 245
           
Worker Time (Capture) 100        
 
Weapon 1 Range Damage Reload Time Area
Paralyzer 320 300 3 8
  Energy Guided Type  
      Line of Sight