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Sonar Station : Locates Water Units | |||||
What's New: Uses and makes much less energy. Decreased sonar range. | |||||
Strategy Notes: |
STATS: | |||||
Energy | 403 | Sonar | 767 (-413) | ||
Metal | 20 | ||||
Build Time | 912 | ||||
Armor | 50 | Line of Sight | 175 | ||
Shark's Eye : Underwater Camera | |||||
NEW UNIT | |||||
Strategy Notes: Shark's Eyes are cloakable underwater cameras with a good LOS that can be placed around your naval base, particularly in front of defenses to extend your sight. Their cloak allows them to evade destruction by incoming enemy units which keeps your defenses firing out to their maximum range rather than only their shorter LOS. |
STATS: | |||||
Energy | 400 | Cloak Cost | 10 | ||
Metal | 15 | ||||
Build Time | 750 | ||||
Armor | 150 | Line of Sight | 325 | ||
Advanced Sonar Station : Extended Sonar | |||||
What's New: Decreased sonar range. | |||||
Strategy Notes: |
STATS: | |||||
Energy | 2469 | Radar | 1463 (-787) | ||
Metal | 163 | ||||
Build Time | 6152 | ||||
Armor Open/Closed | 320/695 | Line of Sight | 185 | ||