
| Main | General Info | Unit Stats/Info | Strategy | Resources |
| Advanced Construction Aircraft: Level 2 Construction Unit | |||||
| What's New: | |||||
| Strategy Notes: |
| STATS: | |||||
| Energy | 12824 | Max. Velocity | 7.5 | ||
| Metal | 231 | Acceleration | 0.07 | ||
| Build Time | 26001 | Turn Rate | 130 | ||
| Armor | 370 | Line of Sight | 295 | ||
| Worker Time | 100 | Build Distance | 60 | ||
| Make Energy | 22 | Store Energy | 100 | ||
| Make Metal | 0.5 | Store Metal | 100 | ||
| Rapier: Gunship | |||||
| What's New: | |||||
| Strategy Notes: |
| STATS: | |||||
| Energy | 5778 | Max. Velocity | 7.63 | ||
| Metal | 294 | Acceleration | 0.14 | ||
| Build Time | 13294 | Turn Rate | 600 | ||
| Armor | 940 | Line of Sight | 350 | ||
| Weapon 1 | Range | Damage | Reload Time | Area | |
| Riot Rockets | 400 (-50) | 105 (-20) | 1.5 (-.5) | 48 | |
| Energy | Guided | Type | |||
| Line of Sight | |||||
| Titan : Torpedo Bomber | |||||
| What's New: Improved Armor | |||||
| Strategy Notes: |
| STATS: | |||||
| Energy | 6588 | Max. Velocity | 9.5 | ||
| Metal | 364 | Acceleration | 0.15 | ||
| Build Time | 13722 | Turn Rate | 409 | ||
| Armor | 475 (+100) | Line of Sight | 350 | ||
| Weapon 1 | Range | Damage | Reload Time | Area | |
| Torpedo Launcher | 400 | 780 | 9 | 16 | |
| Energy | Guided | Type | |||
| LOS Water Only | |||||
| Hurricane : Strategic Bomber | |||||
| What's New: Carries AA missiles as secondary weapon instead of laser. | |||||
| Strategy Notes: |
| STATS: | |||||
| Energy | 8050 | Max. Velocity | 9.1 | ||
| Metal | 220 | Acceleration | 0.05 | ||
| Build Time | 16269 | Turn Rate | 256 | ||
| Armor | 480 | Line of Sight | 350 | ||
| Weapon 1 | Range | Damage | Reload Time | Area | |
| Advanced Bombs | 1280 | 187 | .16 | 64 | |
| Energy | Guided | Type | |||
| Bombs | |||||
| Weapon 2 | Range | Damage | Reload Time | Area | |
| Missiles | 480 | 55 | 3.5 | 48 | |
| Energy | Guided | Type | |||
| YES | LOS Air Only | ||||
| Vamp: Stealth Fighter | |||||
| What's New: One missile now fires at aircraft only. Increased damage to most planes. Decreased range on ground capable missile. Decreased armor. | |||||
| Strategy Notes: The stealth fighters were among the more abusive units in OTA. The changes leave it useful in its role as an air superiorty fighter with some ground attack ability--but not so much that it infringes on the bomber/gunship roles. |
| STATS: | |||||
| Energy | 6973 | Max. Velocity | 12 | ||
| Metal | 257 | Acceleration | 0.35 | ||
| Build Time | 15924 | Turn Rate | 620 | ||
| Armor | 270 (-220) | Line of Sight | 350 | ||
| Weapon 1 | Range | Damage | Reload Time | Area | |
| Guided Missiles | 550 (-100) | 68/155 | 3 | 48 | |
| Energy | Guided | Type | |||
| Line of Sight | |||||
| Weapon 2 | Range | Damage | Reload Time | Area | |
| Guided Missiles | 650 | 155 | 3 | 48 | |
| Energy | Guided | Type | |||
| LOS Air Only | |||||
| Vulture: Radar Plane | |||||
| What's New: Increased radar range. | |||||
| Strategy Notes: |
| STATS: | |||||
| Energy | 7824 | Max. Velocity | 9.3 | ||
| Metal | 169 | Acceleration | 0.08 | ||
| Build Time | 13264 | Turn Rate | 365 | ||
| Armor | 170 | Line of Sight | 350 | ||
| Radar | 1840 (+250) | ||||