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Advanced Construction Aircraft: Level 2 Construction Unit | |||||
What's New: | |||||
Strategy Notes: |
STATS: | |||||
Energy | 12824 | Max. Velocity | 7.5 | ||
Metal | 231 | Acceleration | 0.07 | ||
Build Time | 26001 | Turn Rate | 130 | ||
Armor | 370 | Line of Sight | 295 | ||
Worker Time | 100 | Build Distance | 60 | ||
Make Energy | 22 | Store Energy | 100 | ||
Make Metal | 0.5 | Store Metal | 100 | ||
Rapier: Gunship | |||||
What's New: | |||||
Strategy Notes: |
STATS: | |||||
Energy | 5778 | Max. Velocity | 7.63 | ||
Metal | 294 | Acceleration | 0.14 | ||
Build Time | 13294 | Turn Rate | 600 | ||
Armor | 940 | Line of Sight | 350 | ||
Weapon 1 | Range | Damage | Reload Time | Area | |
Riot Rockets | 400 (-50) | 105 (-20) | 1.5 (-.5) | 48 | |
Energy | Guided | Type | |||
Line of Sight | |||||
Titan : Torpedo Bomber | |||||
What's New: Improved Armor | |||||
Strategy Notes: |
STATS: | |||||
Energy | 6588 | Max. Velocity | 9.5 | ||
Metal | 364 | Acceleration | 0.15 | ||
Build Time | 13722 | Turn Rate | 409 | ||
Armor | 475 (+100) | Line of Sight | 350 | ||
Weapon 1 | Range | Damage | Reload Time | Area | |
Torpedo Launcher | 400 | 780 | 9 | 16 | |
Energy | Guided | Type | |||
LOS Water Only | |||||
Hurricane : Strategic Bomber | |||||
What's New: Carries AA missiles as secondary weapon instead of laser. | |||||
Strategy Notes: |
STATS: | |||||
Energy | 8050 | Max. Velocity | 9.1 | ||
Metal | 220 | Acceleration | 0.05 | ||
Build Time | 16269 | Turn Rate | 256 | ||
Armor | 480 | Line of Sight | 350 | ||
Weapon 1 | Range | Damage | Reload Time | Area | |
Advanced Bombs | 1280 | 187 | .16 | 64 | |
Energy | Guided | Type | |||
Bombs | |||||
Weapon 2 | Range | Damage | Reload Time | Area | |
Missiles | 480 | 55 | 3.5 | 48 | |
Energy | Guided | Type | |||
YES | LOS Air Only | ||||
Vamp: Stealth Fighter | |||||
What's New: One missile now fires at aircraft only. Increased damage to most planes. Decreased range on ground capable missile. Decreased armor. | |||||
Strategy Notes: The stealth fighters were among the more abusive units in OTA. The changes leave it useful in its role as an air superiorty fighter with some ground attack ability--but not so much that it infringes on the bomber/gunship roles. |
STATS: | |||||
Energy | 6973 | Max. Velocity | 12 | ||
Metal | 257 | Acceleration | 0.35 | ||
Build Time | 15924 | Turn Rate | 620 | ||
Armor | 270 (-220) | Line of Sight | 350 | ||
Weapon 1 | Range | Damage | Reload Time | Area | |
Guided Missiles | 550 (-100) | 68/155 | 3 | 48 | |
Energy | Guided | Type | |||
Line of Sight |
Weapon 2 | Range | Damage | Reload Time | Area | |
Guided Missiles | 650 | 155 | 3 | 48 | |
Energy | Guided | Type | |||
LOS Air Only | |||||
Vulture: Radar Plane | |||||
What's New: Increased radar range. | |||||
Strategy Notes: |
STATS: | |||||
Energy | 7824 | Max. Velocity | 9.3 | ||
Metal | 169 | Acceleration | 0.08 | ||
Build Time | 13264 | Turn Rate | 365 | ||
Armor | 170 | Line of Sight | 350 | ||
Radar | 1840 (+250) | ||||