Main General Info Unit Stats/Info Strategy Resources

 

Construction Hovercraft : Level 1 Construction Unit
What's New: Much more maneuverable.
Strategy Notes:
STATS:
Energy 4455   Max. Velocity 2.1
Metal 390   Acceleration 0.06 (+.05)
Build Time 11028   Turn Rate 610 (+500)
Armor 740   Line of Sight 260
 
Worker Time 80   Build Distance 70
Make Energy 14   Store Energy 80
Make Metal 0.3   Store Metal 50

 

Scrubber : Scout Hovercraft
What's New: Much better turn rate.
Strategy Notes:
STATS:
Energy 1252   Max. Velocity 3.5
Metal 72   Acceleration 0.1
Build Time 3547   Turn Rate 810 (+500)
Armor 200   Line of Sight 280
 
Weapon 1 Range Damage Reload Time Area
Laser 230 40 .8 8
  Energy Guided Type  
      Line of Sight  

 

Snapper : Hovertank
What's New: Much more maneuverable. More armor. Better weapon. Higher metal cost.
Strategy Notes:
STATS:
Energy 3069   Max. Velocity 2.5
Metal 380 (+100)   Acceleration 0.065 (+.015)
Build Time 8564   Turn Rate 740 (+500)
Armor 1120 (+270)   Line of Sight 270
 
Weapon 1 Range Damage Reload Time Area
Medium Plasma Cannon 320 (+30) 112 (+27) 1.45 (+.15) 48
  Energy Guided Type  
      Ballistic  

 

Slinger : Anti-Air Hovercraft
What's New: Much more maneuverable. Improved armor. Missiles fire at aircraft only.
Strategy Notes:
STATS:
Energy 1542   Max. Velocity 2.9
Metal 115   Acceleration 0.08 (+.02)
Build Time 3747   Turn Rate 580 (+300)
Armor 595 (+200)   Line of Sight 280
 
Weapon 1 Range Damage Reload Time Area
Missiles 600 97 2 48
  Energy Guided Type Accuracy
    YES LOS Air Only  

 

Nixer : Hovercraft Rocket Launcher
What's New: Much more maneuverable. Extra damage to defenses.
Strategy Notes: Not quite the base-buster the vehicle rocket launcher is but the better mobility allows it to get places the vehicles can't--like across water perhaps?

The split damage in the stats indicates damage vs most units and then damage vs defenses. The damage modifier vs defenses puts Nixers squarely in the role of base busters. Note that a few of the high armor defenses like Guardians and Dragon's Claws take even a bit more damage from a Nixer rocket.

STATS:
Energy 3352   Max. Velocity 2.1
Metal 318   Acceleration 0.06 (+.02)
Build Time 19124   Turn Rate 730 (+500)
Armor 460   Line of Sight 280
 
Weapon 1 Range Damage Reload Time Area
Starburst Rocket 650 320/480 (+0/+160) 9 80
  Energy Guided Type  
      Starburst Rocket  

 

Turtle : Transport Hovercraft
What's New: Carries light laser. Improved transport mechanics. Large armor boost. Much more maneuverable.
Strategy Notes: The armor boost and laser allow the transport hover to defend itself long enough to deliver combat units to their destination. Coupled with the quicker/easier transporting in the UberHack, beach landings actually have a place in the game.
STATS:
Energy 7541   Max. Velocity 1.9
Metal 650   Acceleration 0.04 (+.037)
Build Time 19587   Turn Rate 528 (+400)
Armor 1080   Line of Sight 250
 
Weapon 1 Range Damage Reload Time Area
Laser 400 60 .8 8
  Energy Guided Type Accuracy
  10   Line of Sight