Main General Info Unit Stats/Info Strategy Resources

 

Radar Tower : Radar (and satellite TV) Tower
What's New: Uses, and makes, slightly less energy. Satellite TV.
Strategy Notes: The satellite TV broadcasts, including six pr0n channels, make your base a much happier place than in OTA.
STATS:
Energy 800   Radar 1440
Metal 50      
Build Time 1137      
Armor 51   Line of Sight 350

 

Dragon's Eye : Perimeter Camera
NEW UNIT
Strategy Notes: Dragon's Eyes are cloakable cameras with a good LOS that can be placed around your base, particularly in front of defenses to extend your sight. Their cloak allows them to evade destruction by incoming enemy units which keeps your defenses firing out to their maximum range rather than only their shorter LOS. Try to position the cameras near obstacles to prevent enemy units from stumbling over them on their approach, and protect them a bit more from stray shots.
STATS:
Energy 400   Cloak Cost 10
Metal 15      
Build Time 750      
Armor 150   Line of Sight 375

 

Advanced Radar Tower : Long Range Radar
What's New:
Strategy Notes:
STATS:
Energy 1920   Radar 2880
Metal 122      
Build Time 4960      
Armor 130   Line of Sight 350

 

Air Repair Pad : Automatically Repairs Aircraft
What's New: Repairs faster. Significantly cheaper. Buildable by Commander.
Strategy Notes:
STATS:
Energy 1540 (-7000)   Worker Time (Repair) 400 (+200)
Metal 215 (-215)   Energy Storage 100
Build Time 7196 (-14391)   Energy Make 11
Armor 690   Line of Sight 175

 

Targeting Facility : Automatic Radar Targeting
What's New: Significantly cheaper. Better armor when closed. Costs less energy to run.
Strategy Notes:
STATS:
Energy 7491 (-7491)      
Metal 70574 (-70574)   Energy Use 650 (-650)
Build Time 80644 (-80643)      
Armor Open/Closed 1800/3600 (0/+1029)   Line of Sight 210

 

Shroud : Radar Jamming Tower
NEW UNIT
Strategy Notes: A radar jammer tower to hide your base.
STATS:
Energy 4830   Radar Jam 1080
Metal 344   Energy Use 80
Build Time 10860      
Armor 208   Line of Sight 350