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Solar Collector: Produces Energy | |||||
What's New: Fixed activation script bugs. | |||||
Strategy Notes: |
STATS: | |||||
Energy | 790 | ||||
Metal | 141 | ||||
Build Time | 2416 | ||||
Armor Open/Closed | 320/960 | Line of Sight | 210 | ||
Make Energy | 20 | ||||
Wind Generator: Produces Energy | |||||
What's New: | |||||
Strategy Notes: |
STATS: | |||||
Energy | 55 | ||||
Metal | 141 | ||||
Build Time | 1687 | ||||
Armor | 179 | Line of Sight | 210 | ||
Make Energy | 0-30 | ||||
Energy Storage: Increases Energy Storage | |||||
What's New: | |||||
Strategy Notes: |
STATS: | |||||
Energy | 2490 | ||||
Metal | 250 | ||||
Build Time | 12750 | ||||
Armor | 1070 | Line of Sight | 210 | ||
Store Energy | 3000 | ||||
Metal Storage: Increases Metal Storage | |||||
What's New: | |||||
Strategy Notes: |
STATS: | |||||
Energy | 550 | ||||
Metal | 320 | ||||
Build Time | 2925 | ||||
Armor | 1306 | Line of Sight | 210 | ||
Store Metal | 1000 | ||||
Metal Extractor: Extracts Metal | |||||
What's New: Quick destruct countdown. Now armored when closed. | |||||
Strategy Notes: The fast (1 tick) self-destruction countdown makes it easier to replace Extractors with Moho Extractors when available. |
STATS: | |||||
Energy | 514 | ||||
Metal | 51 | ||||
Build Time | 1874 | ||||
Armor Open/Closed | 175/350 | Line of Sight | 210 | ||
Make Metal | .001 | Energy Use | 3 | ||
Exploiter: Armed Metal Extractor | |||||
NEW UNIT | |||||
Strategy Notes: The Exploiter is an armed metal extractor designed to slow down Arm's raiding advantage. It has EMG/Light Laser resistant armor, taking minimal damage from all EMG and light laser using units. Additionally it heals itself over time. |
STATS: | |||||
Energy | 2264 | ||||
Metal | 218 | ||||
Build Time | 4360 | ||||
Armor | 750 | Line of Sight | 350 | ||
Make Metal | 0.001 | Energy Use | 5 | ||
Self Heal Speed | 32 | ||||
Weapon 1 | Range | Damage | Reload Time | Area | |
High Energy Laser | 300 | 60 | .52 | 8 | |
Energy | Guided | Type | |||
10 | Line of Sight | ||||
Metal Maker: Produces Metal | |||||
What's New: | |||||
Strategy Notes: |
STATS: | |||||
Energy | 700 | ||||
Metal | 1 | ||||
Build Time | 2682 | ||||
Armor | 150 | Line of Sight | 210 | ||
Make Metal | 1 | Energy Use | 60 | ||
Geothermal Powerplant: Produces Energy | |||||
What's New: Size modified so 4 units can't be built on some vents. | |||||
Strategy Notes: |
STATS: | |||||
Energy | 9375 | ||||
Metal | 505 | ||||
Build Time | 12875 | ||||
Armor | 930 | Line of Sight | 210 | ||
Make Energy | 250 | ||||
Fusion Power Plant: Produces Energy | |||||
What's New: | |||||
Strategy Notes: |
STATS: | |||||
Energy | 37865 | ||||
Metal | 5004 | ||||
Build Time | 94281 | ||||
Armor | 3000 | Line of Sight | 210 | ||
Make Energy | 1050 | ||||
Moho Metal Extractor: Advanced Metal Extractor | |||||
What's New: Significantly cheaper and faster to build. Now armored when closed. | |||||
Strategy Notes: Switching to Mohos is now is now a very good investment, arguable reason enough to build an advanced plant in and of itself. |
STATS: | |||||
Energy | 8303 (-818) | ||||
Metal | 927 (-523) | ||||
Build Time | 20125 (-12375) | ||||
Armor Open/Closed | 1465/2930 | Line of Sight | 210 | ||
Make Metal | 0.003 | Energy Use | 12 | ||
Moho Exploiter: Moho Exploiter | |||||
NEW UNIT | |||||
Strategy Notes: The Moho Metal Exploiter is an armed metal extractor, differing from the basic model however in the fact that it appears identical to the defenseless Moho Metal Extractor until a unit gets within weapons range. Then the turret will pop up containing a heavy laser, and a salvo fire rocket launcher. |
STATS: | |||||
Energy | 12121 | ||||
Metal | 1719 | ||||
Build Time | 32500 | ||||
Armor Open/Closed | 1465/5860 | Line of Sight | 350 | ||
Make Metal | 0.003 | Energy Use | 12 | ||
Weapon 1 | Range | Damage | Reload Time | Area | |
High Energy Laser | 550 | 180 | .965 | 8 | |
Energy | Guided | Type | |||
75 | Line of Sight | ||||
Weapon 2 | Range | Damage | Reload Time | Area | |
Rocket Battery | 500 | 275 | 0.25 (Salvo) | 48 | |
Energy | Guided | Type | |||
Line of Sight | |||||
Moho Metal Maker: Produces Metal | |||||
What's New: Fixed activate-before-finished bug. | |||||
Strategy Notes: |
STATS: | |||||
Energy | 10928 | ||||
Metal | 51 | ||||
Build Time | 41253 | ||||
Armor Open/Closed | 500/714 | Line of Sight | 210 | ||
Make Metal | 12 | Energy Use | 625 | ||
Cloakable Fusion Reactor: Produces Energy | |||||
What's New: Improved armor. | |||||
Strategy Notes: Lose one too may Fusions to bombers? Try a cloaking version! |
STATS: | |||||
Energy | 46225 | ||||
Metal | 5321 | ||||
Build Time | 111874 | ||||
Armor | 3450 (+1000) | Line of Sight | 210 | ||
Make Energy | 1050 | Cloak Cost | 550 | ||