HIGH ELVES CHARACTERS


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1 Elven Lord General..... 160 points

The army must include a General to lead it.

Profile MWSBSSTWIALD
Lord57744 39410
Elven Steed93033 1415

Equipment: Sword.

Weapons/Armour: The General may be armed and armoured with any of the items indicated on the Characters Equipment List.

May Ride: The General may ride an Elven Steed (+3 points). Optionally, he may ride a monster. Alternately, he may ride in a chariot chosen from the War Machines section of this list, in which case he supplants one of the crew and the chariot's cost is added to his own.

Magic Items: The General is entitled to up to three magic items.


0-1 Battle Standard..... 98 points

The army may include a Battle Standard together with its bearer.

Profile MWSBSSTWIALD
Battle Standard55543 1728
Elven Steed93033 1415

Equipment: Sword and battle standard.

Weapons/Armour: The Battle Standard Bearer may be armed and armoured with any of the items indicated on the Characters Equipment List.

May Ride: The Battle Standard Bearer may ride an Elven Steed (+3 points). Optionally, he may ride a monster. Alternately, he may ride in a chariot chosen from the War Machines section of this list, in which case he supplants one of the crew and the chariot's cost is added to his own.

Magic Items: The Battle Standard Bearer is entitled to up to one magic item. This may be a magic standard, effectively turning the army's banner into a magic standard.


Heroes..... 104 points

The army may include as many Heroes as you with within the normal limitations of the points available.

Profile MWSBSSTWIALD
Hero56644 2839
Elven Steed93033 1415

Equipment: Sword.

Weapons/Armour: A Hero may be armed and armoured with any of the items indicated on the Characters Equipment List.

May Ride: A Hero may ride an Elven Steed (+3 points). Optionally, he may ride a monster. Alternately, he may ride in a chariot chosen from the War Machines section of this list, in which case he supplants one of the crew and the chariot's cost is added to his own.

Magic Items: A Hero is entitled to up to two magic items.


Champions..... 48 points

Any regiment may include a Champion equipped like the rest of his unit.

Profile MWSBSSTWIALD
Champion55543 1728

Equipment: Champions are always equipped in the same way as the rest of their regiment (see the Characters Equipment List for points values). Champions of mounted regiments ride the same type of steed as their regiment (Elven Steed +3 points).

Magic Items: A Champion is entitled to up to one magic item. If this is armour or a weapon it will replace his normal regimental equipment.

Special Rule: A Champion is a member of his regiment and therefore any special rules that apply to the regiment will apply to him too. If he accompanies a unit of Tiranoc chariots, the Champion also rides in a chariot (see the War Machines section). In this case he supplants one of the crew and the chariot's cost is added to his own.


Mages
Mage..... 59 points
Mage Champion..... 121 points
Master Mage..... 219 points
Mage Lord..... 328 points


Profile MWSBSSTWIALD
Mage54434 1718
Mage Champion54444 2718
Master Mage54444 3828
Mage Lord54444 4939
Elven Steed93033 1415

Equipment: Sword.

Weapons/Armour: A High Elf Mage may not wear armour and may not carry additional or alternative weapons.

May Ride: A High Elf Mage may ride an Elven Steed (+3 points). Optionally, he may ride a monster. Alternately, he may ride in a chariot chosen from the War Machines section of this list, in which case he supplants one of the crew and the chariot's cost is added to his own.

Magic Items: Mages are entitled to one magic item, Mage Champions two items, Master Mages three items, and Mage Lords four items.


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