UNDEAD CHARACTERS
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Undead General
Necromancer Lord..... 410 points
Vampire Lord..... 375 points
Liche..... 350 points
Your army must include an Undead General to lead it.
| Profile |
M | WS | BS | S | T | W | I | A | LD |
|---|
| Necromancer Lord | 4 | 7 | 7 | 5 | 4 |
4 | 6 | 5 | 10 |
Vampire Lord | 6 | 8 | 6 | 7 | 6 |
4 | 9 | 4 | 10 |
Liche | 4 | 7 | 7 | 5 | 4 |
4 | 6 | 5 | 10 |
Skeleton Steed | 8 | 2 | 0 | 3 | 3 |
1 | 2 | 1 | 5 |
Equipment: Sword
Weapons/Armour: The General may be armed with any combination of weapons/armour allowed by the Equipment List. Note that wearing armour would prevent the General casting spells.
May Ride: The General may ride a Skeleton Steed (+2 points), a
monster, or he may ride in an Undead Chariot (+60 points with scythed wheels, +40 without).
Magic Items: An Undead General may have up to four magic items.
Undead Battle Standard..... 87 points
Your army may include an Battle Standard together with its bearer if you wish. The Bearer is a Wight, and all of the special rules that apply to wights apply to the Battle Standard Bearer as well.
| Profile |
M | WS | BS | S | T | W | I | A | LD |
|---|
| Battle Standard Bearer | 4 | 3 | 0 | 3 | 4 |
3 | 3 | 1 | 8 |
Skeleton Steed | 8 | 2 | 0 | 3 | 3 |
1 | 2 | 1 | 5 |
Equipment: Wight Blade and Battle Standard.
Weapons/Armour: The Battle Standard Bearer may be armed with any combination of weapons/armour allowed by the Equipment List.
May Ride: The Battle Standard Bearer may ride a Skeleton Steed (+2 points), a
monster, or he may ride in an Undead Chariot (+60 points with scythed wheels, +40 without).
Magic Items: The Battle Standard Bearer may have one magic item. This may be a magic standard, effectively turning the army's battle into a magic standard.
Undead Hero
Vampire Count..... 200 points
Mummy Tomb King..... 100 points
Wight Lord..... 65 points
Your army may include as may Undead Heroes as you wish within the normal limitations of the points available.
| Profile |
M | WS | BS | S | T | W | I | A | LD |
|---|
| Vampire Count | 6 | 7 | 5 | 7 | 6 |
3 | 8 | 3 | 9 |
Mummy Tomb King | 3 | 4 | 0 | 5 | 5 |
4 | 4 | 3 | 9 |
Wight Lord | 4 | 4 | 0 | 4 | 4 |
3 | 4 | 2 | 9 |
Skeleton Steed | 8 | 2 | 0 | 3 | 3 |
1 | 2 | 1 | 5 |
Equipment: Sword (Wights have a Wight Blade instead).
Weapons/Armour: The Hero may be armed with any combination of weapons/armour allowed by the Equipment List.
May Ride: The Hero may ride a Skeleton Steed (+2 points), a
monster, or he may ride in an Undead Chariot (+60 points with scythed wheels, +40 without).
Magic Items: An Undead General may have up to two magic items.
Undead Champion
Wraith..... 75 points
Wight..... 37 points
Any regiment of Skeletons, Zombies, or Ghouls (including Undead Horsemen or Chariots) may include a Wight or a Wraith as its Undead Champion.
| Profile |
M | WS | BS | S | T | W | I | A | LD |
|---|
| Wraith | 4 | 3 | 0 | 3 | 4 |
3 | 3 | 2 | 5 |
Wight | 4 | 3 | 0 | 3 | 4 |
3 | 3 | 1 | 8 |
Skeleton Steed | 8 | 2 | 0 | 3 | 3 |
1 | 2 | 1 | 5 |
Equipment: Sword (Wights have a Wight Blade instead).
Weapons/Armour: Unlike other Champions, Undead Champions need not be armed identically to the unit they lead. The Champion may be armed with any combination of weapons/armour allowed by the Equipment List.
May Ride: A Champion may ride a Skeleton Steed (+2 points) if he is leading a regiment of Undead Horsemen, or he may ride in an Undead Chariot (+60 points with scythed wheels, +40 without), if he is leading a unit of Undead Chariots.
Magic Items: A Champion may have one magic item.
Necromancer
Master Necromancer..... 278 points
Necromancer Champion..... 163 points
Necromancer..... 68 points
Your army may include as many Necromancers as you wish within the usual limitations of points cost.
| Profile |
M | WS | BS | S | T | W | I | A | LD |
|---|
| Master Necromancer | 4 | 6 | 6 | 5 | 4 |
3 | 5 | 4 | 9 |
Necromancer Champion | 4 | 5 | 5 | 4 | 3 |
2 | 4 | 3 | 9 |
Necromancer | 4 | 4 | 4 | 4 | 3 |
1 | 3 | 2 | 8 |
Skeleton Steed | 8 | 2 | 0 | 3 | 3 |
1 | 2 | 1 | 5 |
Equipment: Sword
Weapons/Armour: The Necromancer may be armed with any combination of weapons/armour allowed by the Equipment List. Note that wearing armour would prevent the General casting spells. The Necromancer may ride a steed wearing barding, and this does not interfere with his spell casting ability.
May Ride: The Necromancer may ride a Skeleton Steed (+2 points), a
monster, or he may ride in an Undead Chariot (+60 points with scythed wheels, +40 without).
Magic Items: A Master Necromancer may have up to three magic items, a Necromancer Champion may have two items, and a Necromancer may have one item.
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