Priesthood, the Gift of the Divine

 

 

This is the Priest system I use based off the material created by the guys at piVot. The only real changes are in the names of the gods and a few of the creatures. I?ve condensed and organized the material by gods to make it easier to find specific information.

Divine Bestowal: The ability to channel the powers of a god is bought in levels. Each successive level grants the priest access to more abilities, albeit at a steeper price. Of course, before a priest can buy any particular level of Divine Bestowal, all previous levels must first be purchased. So a Level IV priest would have invested 90 points in the advantage (15 + 20 + 25 + 30 = 90)

Divine Bestowal Level

Character Point Cost

Title

Level I

15 pts

Devotee

Level II

20 pts

Servant

Level III

25 pts

Aspect

Level IV

30 pts

Prime

AAny character can be a follower of a god. But those who posses the Divine Bestowal advantage has added responsibilities, and along with them, added power. The character must adhere to the tenets of his god to be allowed the use of these skills. Failure to do so will reduce their effectiveness or suspend them, at the GM's decision. Unlike normal advantages Divine Bestowal can be gained and increased (and lost!) while the character is in play. Gaining a level usually requires some show of dedication to the god.

The gods do not deal so much in spells but rather influence the nature of reality. They usually communicate with their priests in dreams and portents.

Each level of Bestowal requires a different sacrifice to use the skills. At higher levels of Bestowal, the character can translate the items used for sacrifice at a ratio of 10 to 1. So a level III priest could spend 1 character point as the equivalent of 10 ST for level II powers. Note that each power listed below is a skill that must be purchased as Mental/Hard. So buying Divine Bestowal does not confer any abilities, just the ability to buy the skills. For each god some suggested 'special effects' for the GM to spice up the use of priestly abilities are listed for each level of powers.

These are the basic skills available at each level. Each god produces different effects when the priest uses their abilities. These effects vary according to the god's ethos.

I. Item

II. Fatigue

III. Character Points

IV. Attributes

* Skills marked with a star can be used in addition to normal activities, all others take a round of concentration unless otherwise noted.

Abilities Common To All Priests

  • Ansenii-God of War, Bearer of Passion
  • Binsus-Goddess of Discovery, Bringer of Knowledge and Magic
  • Reka-God of the Elements, Shaper of the World
  • Sho'-Goddess of Life, Minstrel of the Heavens
  • Tan-God of the Dead, Guardian of the Afterlife
  • Testa-Goddess of Chance, Harbinger of Change