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Fabrini; (left) Humanoids from the Fabrina star system in deep space. When their star went nova 10,000 years ago they built a gigantic ark called Yonada out of an asteroid to convey some of their people to a new system. First contact was in 2268 to correct a guidance problem with Yonada that placed a Federation system in danger. The Fabrini survivors arrived at their new world in late 2269. After becoming established on their new world, they petitioned for Federation membership and have since become contributing members of the Federation. Somewhat primitive in most sciences, the Fabrini have made advances in computers, to the point of true artificial intelligence, as well as advanced medical sciences. TOS "For the World is Hollow and I Have Touched the Sky" 3-63
Farpoint creature; (right) The Bandi had captured a spaceborn creature with its natural energy supply and forced it to become a station and produce products for sale at the station. When Picard discovered the truth the Enterprise crew fed the creature and set it free. TNG "Encounter at Farpoint, Part II" 1-2
Fek'Ihr; A people or culture conquered by Kahless en route to founding the Empire with his first bat'leth, apparently a native faction in the pre-spaceflight era. DS9 "The Sword Of Kahless" 4-81
Ferengi;
(right)
Ferengi are slight for humanoid races, rarely passing 5 feet in
stature. Primary facial features are their ridged nose, razor-sharp
fangs, and highly sensitive ears, but their main deviation from
ordinary humanoid physiology is the four-lobed design of the brain,
whose unusual patterns prevent telepaths such as the Betazoids from
reading their mind.
Ears The other
uniquely Ferengi characteristic is the large ears that are receptive
to touch. Their homeworld of Ferenginar has a thin atmosphere, and in
time the Ferengi ears grew larger to better receive sound waves. The
lobes are receptive to touch, and fondling them, termed oo-mox, is
pleasurable to most males. The ears also have fine hairs on them,
which with age grows to be lengthy and even shaggy. Hearing is
undoubtedly the finest tuned sense of a Ferengi, and the ears
unmistakably symbolize their innate "Ferenginess". One who
has the "lobes" for something is marked out as gifted.
Eating habits
Ferengi delight in worms and various insects, preferably alive and
squirming. Their small and sharp teeth make them efficient eaters.
When young Ferengi need to sharpen dull teeth they use latinum tooth-sharpeners
or chew-sticks.
Society
The Ferengi society is the culmination of the worst of capitalism and
chauvinism combined. Though reasonably advanced in technology, they
live for the accumulation of profit alone, whatever the means of
acquiring it. Their whole race lives by the proclamations declared by
the provisions inside The Ferengi Rules of
Acquisition, a compilation of the proven methods to earning profit.
After all, ROA no. 18 puts it: A Ferengi without profit is no Ferengi
at all. Never mind leaving all the rest to lie in the gutter when
you're through stepping on them, ROA no.212 states quite explicitly:
Employees are the rungs on the ladder to success. Don't hesitate to
step on them. In fact quite a few of the Rules of Acquisition
endorses such disregard for sentiment or compassion when it comes to
making profit. As ROA No. 21 warns: Never place friendship above profit.
Capitalism
aside, Ferengi are a sexist society to the core. The Ferengi male
views his female as property not to be shared nor exposed to the
public. Females are not allowed an article clothing, earning of
profit, traveling, looking or speaking to strangers, or even quoting
from the sacred Rules of Acquisition. Another demeaning practice
females are subjected to is chewing food for the males. This inbred
sexism is sanctioned in rule no.94: Females and finances don't mix
and no.139: Wives serve, brothers inherit. Even so, a Ferengi regards
his mother with affection, often taking comfort in laying his head in
her lap and defending her honor against the taunts of mean-spirited playmates.
Small nuclear
families consisting of the father, mother, and children makes up the
family structure of Ferengi society. Grandparents and cousins do not
live within the same household. The father figure is the sole
bread-earner, so his position is supreme in the house. Quark the Deep
Space Nine bartender has an exceptionally unique mother. Ferengi
marriages are male-oriented, with a string of Latinum Dances, Bridal
Auctions, and of course the scantily clad bride to mark the event.
The total
enslavement of the female population seems to come quite natural to
the males, and they even attribute their family harmony to such a
culture. However, affirmative action seems to have come into vogue
even on Ferenginar. Grand Nagus Zek revised the Ferengi Bill of
Opportunities to include female Ferengi. Understandably, Ferengi
culture is still adapting to the sweeping winds of change.
In government,
the Ferengi are as openly corrupt as they are in daily life. The
Tower of Commerce on Ferenginar, tallest building within the Ferengi
Alliance, is the bastion of profit-taking and scheming. Going up the
tower in an elevator will cost seven slips of latinum. Talking to the
front desk will mean another slip. Standing, sitting, coming, going,
the Tower absolutely swallows latinum with unparalleled voracity.
Housed within the Tower of Commerce is the headquarters of the
Ferengi Commerce Association (FCA), the most powerful single
organization within the Alliance. It is the terror of the land, as is
has jurisdiction over every aspect of a Ferengi's profit and
property. Every Ferengi must submit a yearly statement listing all
the profits earned that year. Most Ferengi conveniently
"forget" to put a few items on the list, and that is where
the Ferengi IRS personnel come in. Registered Liquidators are sent in
to investigate charges of misreported profits, and if evidence is
found, or the bribe insufficient, all the property and holdings will
be summarily liquidated.
DS9 All
Flaxians; Planet: Flaxia. The humanoid space-faring species of Retaya, the assassin who bombed Garak's tailor shop. DS9 "Improbable Cause" 3-66
First Federation; (left) Balok was commander of the First Federation flagship Fesarius. Balok conducted his people's first contact with the United Federation of Planets in 2266. In an effort to ascertain the sincerity of Federation offers of friendship, Balok staged an incident in which he first threatened the Enterprise then later claimed his ship had suffered severe damage. TOS "The Corbomite Maneuver" 1-10
Founders;
(right)The
Founders, or Changelings, are skilled shapeshifters who are viscous
liquid in their original form. They have the specialized ability to
change their biomolecular structure to mimic anything, as they can
manipulate mass as well as shape. The only compromising aspect of
this skill is the inability to hold a shape over 16 hours.
Changelings must revert to their liquid state or endure a painful
"decomposition". They neither need food nor rest, and even
in liquid state maintain a level of alert consciousness.
In addition to
their shape shifting abilities, Founders are capable of merging with
each other when in their liquid state. They call this process 'the
Great Link', and it allows the Founders to achieve a considerable
degree of information and memory sharing while increasing their
ability to modify their own internal structure. On the Founders home
world many millions of individuals spend virtually their entire time
within the great link, which is comparable to an ocean in size.
Society
The Founders live reclusively in the Gamma Quadrant, spending their
leisure shaping themselves into various forms in their gardens,
deriving an understanding of the world from different perspectives.
There is no hierarchy of power within their society: no single
Changeling is superior to others except inherent differences in skill
and knowledge. Equality and peace reigns within the Founders society.
They take pride in having never inflicted harm upon one of their own,
however much damage they wrought offworld.
In their history the Founders have often been persecuted by non-shapeshifters, whom they refer to as 'the solids'. In order to guarantee their safety they created the Dominion - a grouping of many solid species under the control of the Founders. The Founders have resorted to genetic engineering in order to modify several of these species to increase their utility to the Dominion - most notably the Vorta and Jem'Hadar. Although individual planets within the Dominion are treated reasonably well, disobedience to the Founders is dealt with extremely harshly - it has been known for entire planets to be infected with deadly diseases for rebelling against Dominion rule. DS9 All.
Frunalain; Semi-humanoid race from somewhere in Cardassian space. Nobody has actually seen a Frunalain outside of their distinctive environmental suits. Frunalain are most often seen in their trade convoys, consisting of three or four small, fast ships. Almost nothing is known about their physiology, culture, or history. Their technology is around 100 years behind Federation standards. DS9 "Emissary, Part 1" 1-1
Fuurinkazan; A race targeted in the battle strategies worked out by civilian advisor Kyle Riker at Tokyo Base, before he was invited to be a tactical advisor at Starbase Montgomery. TNG "The Icarus Factor" 2-40