Set : Cavern City


(Dion) Cavern City

No matter where man goes, he always likes to take a little bit of home with him. This "homesickness" was the cause of the creation of Dion Cavern City. It is located in an enormous cavern below the surface of Dion-V base. (Dion was volcanic at one time, and has many such subterranean areas.)

Although the entire central area under the dome of Dion-V Base is a city, named Dion City, it has been deemed a historic treasure archive by the Dion Algol Archaeologist Society. Besides the layout of the city and all within is far different from what modern Algolians are used to. This prompted a need for the city to be made elsewhere, hence, the cavern below.

The cavern was discovered when a worker "stumbled" into it. Originally it was going to serve as a storage area, but the colonists had other ideas. After a few years of work, the cavern was sealed, Oxygen and water processing plants were next, and a main power generator for the entire area. Soon, a small park was created, and plants were growing on the moon. Then a few small buildings sprung up, and the city was in full growth.

The city grew swiftly, as workers at the station brought their families to live in the new frontier. With families came shops, and soon Dion Cavern City was a full community.

Currently the City is envolved with filling in Phase 1 of the city.  There are plans already made for three more Phases which fill the rest of the cavern that can still be developed over a 20 year period. Cavern City would be complete by 1540 AY if all goes well.

Rent is good right now, with only 1¥ per square agmer a month, it's a sweet deal!

The City has been built using pre-fabricated housing, allowing it easy to identify and modify the particular use of the structure. Note: The colors presented here are not the actual color of the structure, just a means to Identify a structures use.

Full Battlemap of Cavern City
Small [ cavemap-sm.gif (54kb) ]
Large [ cavemap-lg.gif (189kb) ]

Battlemap and Location Map (below) Legend/Locations:

(Scale 1:1; each grid square is 50m long.)

locations.gif (74278 bytes)

Transportation:
Corridors are 50m wide, all other streets are 30m wide, and side walks are 10m.

01–South Cargo Elevator: Currently the only main elevator to carry heavy equipment and vehicles.  The Elevator allows for up to three heavy-duty trucks can fit in the massive elevator (60m x 100m) to go on the elevator at one time.  The elevator can carry a lift load of 25,000 tons, goes up 100m from Cavern (City) level to (Dion) Base level directly near the Great Vault, in about a 34 seconds.  If it wasn't for this elevator, Cavern City could never be built and kept alive.  There is a 40m wide auxillery ramp to allow contineous traffic flow.  In each of the three other phases there will be a Cargo Elevator built in each phase

02–Downtown South Elevator Stalk: This elevator is meant exclusively for the transport of personel to the base up above.  There are six elevators, (one of which is for cargo,) and two stair ways.  Again, there is plans for a new stalk built in the downtown area with each phase of the city's growth.

Emergency Facilities:
Typical Built Dimensions: 50m long x 50m wide x 50m high. (20 flours of 2.5 meters high ceilings. Plus two basement levels.)

03–Cavern City Hall, Fire, and Police Departments: As Cavern City is made mostly of UAA Military and USA Research Families, not to mentions the city still having a small population, there hasn't been much need for use of these extensive services.   Eventually it is planned that each will be given it's own building, for now it will do.
[ Sketch of the Vault/Cargo Elevator | Symbol on the Vault ]

04–Haversom General Hospital: Partial for space life humor, and partially to commondated the General, the Hospital has been named in his honor.

Commercial Facilities:
Typical Built Dimensions: 50m long x 50m wide x 25m high. (10 flours of 2.5 meters high ceilings. Plus two basement levels.)

05–Space Age Alloys: Building Materials.  They provide raw materials from plastics and metal alloys to very expensive wood.

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08–First Restraunt on Dion for 3,000 years!: (Yes that's name!) The restaurant has had good buisness for a long time now, and has become a favorate dinning spot on Dion.  The restaurant is as it suggests, being the first restaurant to open and operate to the public at Dion base.  The restaraunt is run by a family started from two survivors of a Elaran Female, Heisha Steel, and Kargan Male, Garth Ironfist, battle of 1512 AY!  The two tell of a story how they fell in love living through the harsh years before the USA arrived in 1517 AY, and came to hate their nations for forgetting them.  Their only salvation, formed from a joke of how they shared a love for cooking, they would have the first resterant on dion.  And so they had.  The first married couple of Dion's recent history, the took the last name of Steelfist, and have already had three kids since (the eldest daughter, Dion, was also the first child born on Dion in recent history!)  As such, this restaraunt has gotten the nickname of 'Firsts'.

09–Valerion's Tunes: A well stocked (if slightly out of date) music, video, and entertainment shop.  Due to expensive shipping fees, most stock is shipped military class, so things to be a items tend to be a few (3~6) months old, but do to the UAA's global coverage; so is the choice of entertainments.

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13–The Boiler Room: A very popular bar among young people of both USA and UAA, run by a young female Murian couple of goth Holo Tech Artists, Sálibre and Ôxtra.

The Décor:
Dark, retro-gothic, with almost everything the color black or grey with a little silver for highlights. The dance floor is open to the 5 levels of seats and tables, with music generally being classical mekpunk, industrial wave, trashery, and neo-rap. Usually their Ettaran friend, Silk Angel sings with the Goth Templars band. The entire bar has chains all over the place, along with gargolic Aggendi statues, and cages with performing dancers or singers all over.

The Service:
Drinks served are everything that is borderline legal, with the popular drinks being ‘Pluto’s Mistake’, 'Cavern Delight', 'Necrodyne', and ‘Mono Lisa Drive’; but beware of the latter. Food trays tend to be finger food style and spicy.

Specialties:
The most spectacular thing about the Boiler Room is the state of the art holography packed into the entire bar, which projects images of fire burning everything from chairs to patrons! The fire is harmless fun, but getting to be the lucky one to have fire holography projected on you is considered to be the major attraction to the bar.

Vector frequents the bar and knows the owners...intimately.

14–Beth's Boutique: The only homegrown clothing store and tailor.   Where the rest just bring in 3~6 month old fashions from Algol, this boutique creates exclusive and unique Dion fashion.  Initially Beth Wildsilver and her daughter, Myisha, came in the spirit of Ettaran entrapaneurship to do landmark business in reparing the hundreds of torn uniforms from the base.  As Myisha grew to a young woman and more clothing stores opened, Myisha decided she would become Dion's first resident fashion designer.  She's been fairly successful.  Beth and Myisha best claim to fame is that they are the first and only Zero-Gee dressmakers!

15a–Fukioma Sona and Message Parlour:  Run by Mr. and Mrs. Fukioma and their only child.

16–Bijou Cinamas: A 4 movie theater complex that shows, movies from all the various nations of Algol.  Though their movies are usually four to eight months behind releases form Algol, this is well than made up by the fact they have the only Murian holo-theater outside of Muria!

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23–Dion Groceries: Foodstuffs for all price ranges and nations; and the only one currently in business.

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25–MacReady's Tools: Specializes in all hand held tools and equipment, from screwdrivers to hand weilders.

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Utilities:
Typical Built Dimensions: 50m long x 50m wide x 12.5m high. (5 flours of 2.5 meters high ceilings. Plus two basement levels.)

27–Cavern High School
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30–Cavern Elementry School
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Residentials:
Typical Built Dimensions: 50m long x 50m wide x 12.5m high. (5 flours of 2.5 meters high ceilings. Plus two basement levels.)

33-51–Residential Apartments.

52-24–Fukioma family apartment: The residence of the Fukioma family that run business 15a.

53-67–Residential Apartments.

Other Facilities:

68–Park Areas: These areas will latter contain a Downtown Elevator Stalk like the 02–South Downtown Elevator Stalk.


Go to Sets : Dion Base, Necropolis, & Cavern City   Background
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Note: The Dion-V Picture used was eletronically alterated from a AVI movie still of Civilization II.  This means the picture may be changed later when this author draws his own picture.

This Page Last updated: 03/17/00 12:57 AM
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Original Algol Material is copyright © R.Talsorian Games Inc 1999.