At the top of the stairs, you find yourself facing two large guards. There is something strange about the pair. They have an almost unearthly quality. As you go nearer, one of them speaks.
Then, the other guard continues:
Greetings, traveller. We regret that we cannot let you pass farther into the second floor of the Keep, but our orders are clear. None may pass because there is danger in walking on the second floor.
With that the guard points to several buttons on a nearby wall.
You see, the dwarves haven't got all the supports on the first floor finished yet, and if you step in the wrong place, you'll fall through the floor and hurt yourself. That's wouldn't be a good thing, since the inn's not open for business yet. Perhaps you would like to use these portal controls instead of going farther?
Go back down the stairs.
Take a closer look at the guards.
Use one of the buttons the guard indicated.
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