The Adventurers©

 

Chilperic

     Alignment: Chaotic Neutral
    Class: Fighter/Berserker
   
Race: Humanoid
   
Gender: Male
   
Age: 34
   
Height: 6’6"
   
Skin: Olive tan
   
Eyes: Brown
   
Hair: Thick Black
   
Weight: 200#
   
Level: 4th
   
Exps.:12,000
   
Armor: Splint Mail +3
   
AC: -1
   
Thac0: 17
   
Hit points: 56

~Statistics~
   
Strength: 18-82 Stamina: 18-40 Weight Allowance: 135
      Muscle: 18-00
Attack Adj.: +3 Damage Adj.: +6
   
   Max. Pres.:480 Open Doors: 16(6) Bend Bars/Lift Gates: 40%

    Dexterity: 18 Aim: 17 Missile Adj.:+2 Pick Pockets: N/A 
      Open locks: N/A
Balance: 19 Reaction Adj.: +3
   
    Defensive Adj.: -4 Move Silently: +15% Climb Walls: +15%

   Constitution: 17 Health: 16 System Shock: 95% Poison Save: 0 
      Fitness: 18 HP Adj.: +4
Resurrection Survival: 100%

   Intelligence: 14 Reason: 13 Spell Level: N/A Max # Spells: N/A 
      Spell Immunity: N/A
Knowledge: 15 Bonus Proficiencies: 4
   
   Learn Spells: N/A

   Wisdom: 12 Intuition: 12 Bonus Spells: n/a 
      Spell Failure: 0% Willpower:12 Magical Def Adj.: 0
      Spell Immunity: N/A

   Charisma: 9 Leadership:9 Loyalty Base:0 
      Max Henchmen: 4 Appearance: 9 Reaction Adj.: 0

~Saving Throws~
   
PP/DM:13
   
RSW:15
   
P/P:14
   
Breath:16
   
Spell:16

~Specialization~
   
Long Sword*+3 (double)

~Special Items Carried or Worn~
    Long Sword *+3(*Vorpal Sword)
   
Daggers (2)
   
Long Bow
   
Arrows (20)
   
Backpack with Travelers Gear 50#

~Weapon Proficiencies~
    Dagger
   
Bow

~Non-Weapon Proficiencies~
    Blind Fighting
   
Endurance
   
Hunting
   
Ambidextrous

~Moneys~
    Cp: 230
    Sp: 1,620
    Gp: 1,756
    Pp: 523 

    Weapon……..…#Attacks.......Damage…...Thac0...….Damage Adj.
  
   Long Sword         3/2          1d8~1d12     8(9)         +3+6+3(*+3)
  
   Dagger (melee)     1/1      1d3+1~1d3     14(13)       +6(*+3)
  
   Dagger (thrown)   2/1     1d3+1~1d3      15(14)
  
   Arrows                 2/1         1d6~1d6      15            

 

******************************** While Berserk *****************************

    Reaction Adjustment *+3
    Hit point Adjustment +5
    Immune to Wizards Spells;
     Charm Person, Friends, Hypnotism, Sleep, Irritation, Ray of
     Enfeeblement, Scare, Gaes.
    Immune to Clerics Spells;
     Command, Charm Person or Mammal, Enthrall, Cloak of Bravery,
     and Symbol.  
    +4 to Saving Throws vs. Wizards Spells;
     Blindness, Confusion, Hold Person, Hold Animal, Charm Person
     Tasha's Uncontrollable Laughter.

 

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