As you already might guess after reading the title, this page is about Cheating in Quake. Itīs not about commands like "god" or "impulse 9", but it will show you how to use the bugs and features of Netquake and Quakeworld most efficiently, even after the Release of version 2.30 of Quakeworld.

If you donīt understand why someone helps other people to cheat think about how Quake evolved. As Quake was released everybody played the same game, back then all needed to win was skill and a good ping. But then some people tried to tweak Quake a little bit to get an advantage over the other players. They set there fov to higher numbers than 90, wrote complex aliases, and tried everything to get more fps (low resolution, low texture quality..). The first cheats were born and soon it was clear that those people would win against an even skilled opponent just because of their settings. On big lan-events other people saw those strange setups and used them too, sometimes even added something new. And they shared the configurations with a lot of people, so that soon it was normal to play with these. The cheats evolved, model modifications came up, the first aimbots were used and more and more physic bugs discovered.
And today there are players who have disadvantages because they donīt know as many cheats as other.
So to get back to "fair" Quake there are 2 possibilities, either everybody has to stop using cheats from one day to the other or everybody has to know how to use cheats and also use them. The first one wonīt happen unless the software doesnīt allow cheats anymore, but as Zoid said QW 2.30 will be the last official version if there are no bugs. So we would have to wait for the sourcecode to be released so that projects like the Quake Info Pool can make a cheat free game out of it. Unfortunately this wonīt be before the end of 1999, quoting John Carmack.
But until then Quake will be dead if cheating goes on like this, so I decided to get a bit more fairness back into the game by making all the cheats I know of accessible for every Quake player.
I donīt like cheating myself, but because I am a more or less professional player I have to use at least the cheats everyone else uses to have a chance. If I get mailbombed or if someone attacks me personally (because they want to fight that asshole who makes the people cheat), this page will be shut down. In my opinion this would be a big loss, because no other page like this exists or at least I didnīt find it.
One final thing to say:
There are many opinions about what cheating is (almost as many as there are players), but most lack of a descent reason. I donīt claim to have the perfect one, but it has the best argument I know of and is used in every other game.
In my opinion a cheat is something which wasnīt intended to be used by the programmers (even a rocket jump or many console commands like fov). If you think this is crap or if you have a better argument just write me. You wouldnīt be the first one (-:
Of course Quake wouldnīt be as fair as a strategy game even if everyone had this opinion, because of ping, packet loss, fps, but it would be as fair as possible. And more important all these "natural" disadvantages can be easily recognized (even the fps with ".who fps" using cheapo), so that everybody sees how fair a game is. But you never know what cheats someone uses.


FastCounter by LinkExchange

Cheaters R US Page ] [ Info Page ] NetAdmin's Interviews ] Physics Page ] Console Page ] Proxies Page ] Editing Page ] Model Page ] Skin's Page ] Maps Page ] TeamFortress Cheats ] Demos Page ] DownLoads&