Twisted Metal 2
TWISTED METAL 2: THE UNOFFICIAL USERS GUIDE (Full HTML version at http://www.gl.umbc.edu/~lmize1/tm2/index.html) Author/Editor: Lawerence E. Mize, Jr. Welcome to the Twisted Metal 2 Unofficial Users Guide. This mini-faq of sorts is an attempt to collect all of the interesting bits of Twisted Metal 2 into one simple little text file. Below, you will find sundry bits of information that include advanced attacks, level codes, extra vehicles, extra levels, etc. For now, character descriptions have been left out. Why? Twisted Metal 2 is a game of action. The story is secondary. Before playing, one need know only two things: what the targets are; and how to eliminate them. With that in mind, I invite you to enjoy the items that follow and let the action commence! Key: L = Left direction R = Right direction U = Up direction D = Down direction X = The 'X' button T = The triangle button S = The square button C = The circle button L1, L2, R1, R2 = Their respective shift buttons Advanced Attacks: The following moves consist of consecutive pad motions (i.e., you press the buttons one after another, not together). L,R,U = Freeze Blast (blue ball, slightly homing) R,L,U = Napalm (just like the normal pick-up weapon) U,U,L = Jump (self-explanatory) U,U,R = Shield (the green dome of protection; lasts 3 seconds) L,R,D = Rear Attack (fires the currently selected weapon behind your vehicle) R,L,D = Mine Attack (drops one whammo mine) R,D,L,U = Cloaking Device (renders your vehicle invisible for 3 seconds) Weaponless Attacks: These attacks can be performed when either no special weapon is selected (e.g., homing missles, remote bombs) or you are completely out of weapons. Also, these attacks MUST be preceded by the Rear Attack (a L,R,D pad movement). Once the Rear Attack has been performed, an empty trigger click will sound. Directly after that sound, you can perform the following attacks. L,R,U = Reverse Freeze Blast (a normal freeze that fires backwards) R,L,U = Reverse Napalm (a normal napalm blast that fires backwards) Extra Vehicle Codes: Perform these codes at the car selection screen for a 1-player tournament game. Once done, you can select the extra cars in any other mode. Also, these codes need to be reimplemented each time you reboot the game. U,L1,T,R = Adds Sweet Tooth to the character selection screen. L1,U,D,L = Adds Minion to your character selection screen. (Thanks to Ryan Costa) Extra Level Codes: Perform these codes at the track selection screen for a 2-player challenge match. If done properly, you will hear a loud noise, and the game will advance to the character selection screen. These codes need to be reimplemented each time you reboot the game. D,L,R1,D = Rooftops Level. This is the Rooftops level from the first Twisted Metal. The layout is the same, but a few of the 'background' buildings are gone (no more crane). (Thanks to Brandon Mullins) U,D,R,R1 = Jet Moto Level. This level is (possibly) based on the levels for SingleTrac's Jet Moto game. D,U,L1,R1 = Cyburbia Level. This is the Cyburbia level from the first game. What's nice is that most of the old weapons have been replaced with their newer counterparts. You needn't rememorize the items. Mona Lisa Code: I haven't gotten this code to work yet, but it should be valid. You will see this code when you torch the Mona Lisa in the Louvre on the Paris level, n'est pas? RUMOR ALERT: Some people contend that this code must be performed on the SingleTrac Logo screen that appears just after game boot. Just keep entering the code. If it works, you will see a hidden video clip. "Do it right when the SingleTrac screen changes to it's second form. I'd advise you to flip your PSX over if it usually has FMV problems."--Curt Warner U,D,L1,R1 = Mona Lisa pad movements. Note: I found most of these codes while exploring the finer points of collateral (sp?) damage (i.e., blowing the S%!t out of everything. Most of the signs on certain levels will slowing burn away when torched/napalmed. Codes are displayed behind certain signs/paintings. Codes from other sources were noted where appropriate. Basic Level Codes for Each Vehicle: | Axel | Grasshopper | Hammerhead | ------------|--------|---------------|--------------| Los Angeles | N/A | N/A | N/A | ------------|--------|---------------|--------------| Moscow | XTXX_ | TxC___ | _TXXX_ | ------------|--------|---------------|--------------| Paris | CTS_T_ | XTCSSC | _XTSXT | ------------|--------|---------------|--------------| Amazonia | TTSCC_ | _XCCTC | T___XC | ------------|--------|---------------|--------------| New York | _TSSX_ | CTXC_S | TTXTXX | ------------|--------|---------------|--------------| Antarctica | XXTSTC | XSSC_T | TXTCXS | ------------|--------|---------------|--------------| Holland | CXCTCC | TTXSCT | TSSXS_ | ------------|--------|---------------|--------------| Hong Kong | TXCXXC | CSSSTX | CTCSST | ------------|--------|---------------|--------------| Dark Tooth | TSTS_S | X_XSS_ | CCC_TX | ------------|--------|---------------|--------------| | Mr. Grimm | Mr. Slamm | Outlaw 2 | ------------|-------------|-------------|------------| Los Angeles | N/A | N/A | N/A | ------------|-------------|-------------|------------| Moscow | TTXXC_ | XXTSX_ | _XC_T_ | ------------|-------------|-------------|------------| Paris | CXTCTX | X__CXS | TTXCT_ | ------------|-------------|-------------|------------| Amazonia | XSSTTT | CTS_SX | TSSST_ | ------------|-------------|-------------|------------| New York | T__CXC | TXCS_C | CXTTT_ | ------------|-------------|-------------|------------| Antarctica | CTXTX_ | T_TCTT | XTCST_ | ------------|-------------|-------------|------------| Holland | XXT_CX | _C__C_ | XSS_T_ | ------------|-------------|-------------|------------| Hong Kong | _XCTSS | S__T_T | _TXSXX | ------------|-------------|-------------|------------| Dark Tooth | _STCCT | S_STCX | _CX_T_ | ------------|-------------|-------------|------------| | Roadkill | Shadow | Spectre | ------------|------------|----------|-----------| Los Angeles | N/A | N/A | N/A | ------------|------------|----------|-----------| Moscow | CXTSS_ | S__TT_ | CTXXT_ | ------------|------------|----------|-----------| Paris | T_T__C | XXC_TX | _TSCCX | ------------|------------|----------|-----------| Amazonia | XXTCST | XTXSCT | CXTSTX | ------------|------------|----------|-----------| New York | C__X_X | X__XCS | _XCXXT | ------------|------------|----------|-----------| Antarctica | _TSXC_ | CXCCXC | X___CT | ------------|------------|----------|-----------| Holland | X__T_S | CTSTS_ | T__SXS | ------------|------------|----------|-----------| Hong Kong | TTSTCT | C_T_SX | XTXTCS | ------------|------------|----------|-----------| Dark Tooth | TCXTSX | CT_TC_ | XCCC_T | ------------|------------|----------|-----------| | Thumper | Twister | Warthog | ------------|-----------|-----------|-----------| Los Angeles | N/A | N/A | N/A | ------------|-----------|-----------|-----------| Moscow | C__TX_ | X__TC_ | T__TS_ | ------------|-----------|-----------|-----------| Paris | XSSCCT | TXCCXT | TSSSXS | ------------|-----------|-----------|-----------| Amazonia | TXC_S_ | _TSXSC | CSSCXX | ------------|-----------|-----------|-----------| New York | XXTTXT | XTXCX_ | XSS_XC | ------------|-----------|-----------|-----------| Antarctica | TTS___ | C__XST | _XCT_S | ------------|-----------|-----------|-----------| Holland | XTX_ST | _XX__C | TXTS_X | ------------|-----------|-----------|-----------| Hong Kong | T__ST_ | XXTXS_ | CXTC_C | ------------|-----------|-----------|-----------| Dark Tooth | T_SSXC | XS_STC | CS_CCS | ------------|-----------|-----------|-----------| Monumental Damage: Here's a list of neat things to destroy. Paris: The Eiffel (sp?) Tower. Set a remote explosion beneath it and watch the tower fall. Once destroyed, the remains will form a bridge to the rooftops. New York: The Statue of Liberty. The first few missles light the torch. The next few destroy Lady Liberty's clothes to reveal a bikini (NOTE: there are two versions of the bikini-clad icon--a waif and a plump version). The final few missles will send her to oblivion. Los Angeles: The HOLLYWOOD sign explodes quite nicely. Antarctica: Just wait . . . everything explodes (or rather sinks) on its own. Holland: Fire a few well aimed missles and those lovely windmills are--lord, help me--GONE WITH THE WIND! Amazonia: Destroy some of the minor temples and statues. There is a tunnel beneath the lava. Moscow: Torch the signs. Watch them slowly burn. Also, shock your friends by destroying the lightning generator. Aim at the top of the ramps or set off a remote bomb. To completely destroy ALL of the ramps, simply place a remote bomb on the blue pad at the center of the bowl (or, possibly, attack the ramp supports). Utility Commands: The following commands will help you better enjoy the whole Twisted Metal experience. Please note that the plus character '+' denotes simultaneous button presses. U+Select = Cycle through the car views in 1-player mode. In 2-player mode, this will switch between horizontal and vertical split screen. R+Select = Toggle the Rear View Mirror on and off in 1-player mode. L+Select = Toggle the Radar Display on and off in either 1- or 2-player mode. D+Select = Toggle your Weapon Display between the current weapon icon and a full list of your armament. R1 = Random Car Select. Press R1 at the vehicle selection screen to randomly choose your ride. Credits: Lawerence E. Mize, Jr. = Author/Editor/Main Contributor Brandon Mullins = Rooftop Level Code Drew Johnson = Weaponless attack--Reverse Freeze Attack Mike Troupe = Basic Level Codes for Outlaw 2 Curt Warner = Mona Lisa Video Ryan Costa = Minion Code Jim Irwin = Basic Level Codes for Axel, Shadow, Hammerhead, Spectre, Grasshopper, Thumper, Twister, and Mr. Grimm (Take a break, man!) End Notes: I hope you have enjoyed this Guide. If you have any questions, comments, additions, corrections, etc., then email me at [email protected]. I'll reply as quickly as possible. Also, a WWW version of this should be up and running by the end of the week. "Thank you!" . . . to all the contributors. ${=======================================================================}$ | {--- Lawerence E. Mize, Jr. | | [:\\\\\\\{======================-, UMBC ComSci Major & | | {--- ______0______ NWS CO-OP Programmer | ${=======================================================================}$ DISCLAIMER: I speak for myself and *not* for UMBC or NWS. Game shark codes: (You need a GAME SHARK for these.....) I HAVE AN UPDATE ON GAME SHARK CODES FOR TWISTED METAL 2 INFINITE FIRE MISSILES P1 = 801882E8 0063 INFINITE HOMING MISSILES P1 = 80188EEA 0063 INFINITE REMOTE BOMBS P1 = 801882EC 0063 INFINITE POWER MISSILES P1 = 801882EE 0063 INFINITE NAPALMS P1 = 801882F0 0063 INFINITE RICHOCHET BOMBS P1 = 801882F2 0063 INFINITE LIGHTNING P1 = 801882F4 0063 NO ENERGY P1 = 80187D00 0078 I-HIT DEATH P1 = D0187D00 0078 + 80187D00 0001 25% ENERGY P1 = D0187D00 0078 + 80187D00 001E 50% ENERGY P1 = DO187D00 0078 + 80187D00 003C 75% ENERGY P1 = D0187D00 0078 + 80187D00 005A NO TURBO P1 = 8018830A 0000 INFINITE ADVANCED ATTACK ENERGY BAR P1 = 80188308 0040 NO ADVANCED ATTACK ENERGY BAR P1 = 80188308 0000 MEGA RAPID FIRE P1 = 801882FE 0000 INFINITE FIRE MISSILES P2 = 80188AFC 0063 INFINITE HOMING MISSILES P2 = 80188AFE 0063 INFINITE REMOTE BOMBS P2 = 80188B00 0063 INFINITE POWER MISSILES P2 = 80188BO2 0063 INFINITE NAPALMS P2 = 80188B04 0063 INFINITE RICHOCHET BOMBS P2 = 80188B06 0063 INFINITE LIGHTNING P2 = 80188B08 0063 NO ENERGY P2 = 80188514 0000 1-HIT DEATH P2 = D0188514 0078 + 80188514 0001 25% ENERGY P2 = D0188514 0078 + 80188514 001E 50% ENERGY P2 = D0188514 0078 + 80188514 003C 75% ENERTGY P2 = D0188514 00778 + 80188514 005A NO TURBO P2 = 80188B1E 0000 INFINITE ADVANCED ATTACK ENERGY BAR P2 = 80188B1C 0040 NO ADVANCED ATTACK ENERGY BAR P2 = 80188B1C 0000 MEGA RAPID FIRE P2 = 80188B12 0000 - BILLY FUSCO [email protected]
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