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Virtual Armour | Jumping | Dashing | Aerial Dashing | Crouch Attacks | Melee Combats | Advanced Thrust Vectoring
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Virtual Armour
Unlike VO:OMG, the virtual armor has been added as a new accessorry. This particular item is a type of invisible energy field surrounding the virtuaroid, which is able to deflect projectiles. This is so to avoid the chicken method, used to be annoying in VO:OMG from being practiced again.
2 types of Virtual-armour deflection.
1) Projectiles bounces off completely and do no damage at all.
2) Projectiles bounces off completely and deals damage to virtual armour.
The projectiles deflection ability depends on how good the Virtual Armor the virtuaroid has and the nature of the projectile. Virtual armour deflection rate is increased when you are crouching. Beam projectiles are much easier to be deflected.
Some weapons, especially the LT+RW, can lower the V. Armor, depending on the number of hits. Specineff's turbo sonic wave is able to cut the oppoent's V. Armor by 40% in a single hit. However, the V. Armor is uneffective in CC battles.
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