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Look around to find out what you will be building in Uprising 2.
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Updated 6/1/98
A few quick descriptions of new structures. Some of them I labeled incorrectly in the media section so I have straightened that out and they should all be matched with the corresponding picture.

The Alliance

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Citadel- The new version of the citadel is just as deadly as its predecessor but with a new skin. The internal view is also impressive but isn't much different from the previous version. This structure allows you to claim your base and must be purchased to allow other structures to be built in a hotzone (a plot of land which can be used to capture energy on or around which all structures are built). It also protects your structures with a shield which makes them near impervious to most light attacks. Its turret swivels letting out bursts of energy which are incredibly powerful. It is your main base defense and is capable of taking out full waves of enemy ground troops by itself.
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Sam Site- I am not sure which version of the sam site this is but I imagine it is the basic model due to the way it looks. I believe the anti-ballistic missile versions will be much larger. This structure will launch salvos of missiles at incoming AAV's and bombers with deadly accuracy. It fires guided missiles which fly at high speeds towards their targets.

Kri'isaran Horde

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Alien Citadel- I got a glimpse of these as John Eberhardt blew them up at E3.  Much like your citadel the aliens must have these in place to build on a hotzone. They are very hard to remove due to their strong armor but once removed the other structures are easier to kill due to the loss of the protective shield it provides. They are your worst enemy and if ignored too long will knock large holes in your armor in a single burst.  The two towers in the back of this picture are the citadels
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Alien Turret- They are larger than ever and they promise to impress. These are most likely the alien heavy turrets due to their size. They provide quite a punch for their relatively docile appearance. In the original they were extremely powerful but slow to turn and had relatively short range.


Alien Power Transfer Facility- Although I don't have a picture I will describe it. It is a short, square, gray structure about the height of the Wraith. It has a large square grinding weight held above it by a series of poles. This weight moves up and down as it collects power. It is also accompanied by the large sand worm which if destroyed hampers its ability to collect power. The sand worm is about the length of the Wraith with a tubular body that narrows toward the end. It also has a row of spikes running down it's back the you see when it crests at the surface of the ground. This is the most crucial building to the enemy since if it is destroyed you cut off the power they have.


I DON'T KNOW!

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The Mystery Structure- I still have no idea what this is. If anybody knows or wants to take a shot at guessing, e-mail me, but for now it stays in the I DON'T KNOW! section of the structures page.