The Mage
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God FAQ
Original Outline

Player : Robert Barbetti

False Character : Male Elven Mage

Real Character : Goddess of Good (the Virgin Goddess of the Church of Purity)

'Alignment' : Chaotic Good (will do bad things for a good cause)

Why you are here : Tryouts for Avatar to lead your forces in the Apocalypse

Other Factors : Following prophecy

What you know about the other players : One of them is the Avatar, the rest are nothing.

Kaceubel

Elven Mage and Storyteller.

Elf Magic User (Goddess of Good)

Kaceubel is tall and slender.  1.94 metres, 70 Kg and no scars. A tall slender being with the hallmark Elven ears easily visible.  An easy, friendly face with a ready smile.  Wide set blue eyes with just a tint of purple around the edges.  Kaceubel wears well crafted velvet tunic and trews (many different colour strips woven together in an interlacing pattern - at first glance the strips appear to have torn, but they are in fact carefully crafted), deerskin knee high boots with soft wooden soles  (an elven wood it makes little noise, yet provides sturdy, wear resistant  soles).  He also wears a green velvet cap with a dove feather jutting from  the left side over his golden hair (though it has been laced with ash and  so looks grey about now).  His cloak is double sided, colourful patchwork  on one side (similar in construction to his tunic) and plain serviceable grey on the other.  He carries a short sword on his left hip with a dagger on his right.

Physical Attributes

Skills

Equipment

Strength -Mediocre

Agility -Mediocre

Dexterity - Fair

Reflexes - Fair

Stamina - Fair

Knowledge - Great

Charm - Good

Will - Great

Weapon: 

Sword&Shield - covers buckler to roman shields and saxes to scimitars, - Terrible

Axe&Shield - covers buckler to roman shields and hatchets to sickles, - Terrible

Fencing (h) - covers epee to saber/scimitar, - Terrible

Spear - covers small javelins to pikes, - Poor

Polearm - covers scythes to halberds, - Mediocre (staff)

Sword - covers sax to scimitar, - Poor

Sword&Main Gauche (h) - covers dagger to buckler and saxes to scimitars, - Poor

2h Axe - covers glaive to 2h axe, - Poor

2h Sword - covers longsword to zweihander, - Poor

Dagger - covers knife to short sword, - Fair

Brawl - covers fists to clubs, - Mediocre (if they get that close Kaceubel is stuffed anyway).

 

Animal:

Animal Care,

Riding (e), - Fair

Veterinarian (h) - Poor

 

Artistic:

Culinary (h), - Terrible

Literary (h), - Superb

Musical, - Fair

Thespian, - Great

Storytelling, - Great

Dance, - Poor

Painting, - Poor

Drawing, - Fair

Sculpting - Poor

 

Athletic:

Acrobatics (h), - Terrible

Climbing, - Mediocre

Running (e), - Good

Swimming (e), - Terrible (see faults)

Jumping (e) - Fair

 

Combat:

Ambush, - Fair

Demolitions (h), - Terrible

Dodge (e), - Good

Small Group Tactics, - Good

Army Tactics (h), - Terrible

 

Covert:

Trap Detection (h) - Terrible

Trap Disarming (h), - Terrible

Trap Building, - Terrible (do I need this for building magical traps? Kaceubel just doesn't have any experience with traps having missed the normal childhood encounters)

Forgery (h), - Terrible

Lockpicking, - Terrible (why learn how locks work when you can justwave your hand at it and make it open)

Pickpocketing (h), - Terrible

Poisoning (h), - Terrible (It's not like Kaceubel needs to know about poisons, they can't really kill him after all ... which may have possibilities if we get captured).

Stealth - Fair

 

Knowledge:

Ancient History, - Great

Alchemy (h), - Fair

Biology, - Fair

Astrology, - Mediocre

Navigation, - Terrible (never needed to do it, after all Kaceubel had 'divine' guidance).

Arcane Lore (h), - Fair

Folk Lore, - Good

Monster Lore (h) - Poor

 

Language:

North Human (h),

Middle Human (h),

South Human (h),

High Elvish, - Good

Wood Elvish, - Fair

Dark Elvish, - Poor

Sea Elvish, - Poor

Common Elvish, - Fair

Common Lizardman (h), - Terrible

  

Medical:

Anatomy, - Poor

Antidotes (h), - Terrible (hah, who needs antidotes when you can wave your hand and make it go away)

Diagnose (h), - Terrible (hah, who needs antidotes when you can wave your hand and make it go away)

First Aid, - Terrible (hah, who needs antidotes when you can wave your hand and make it go away)

Surgery - Terrible (hah, who needs antidotes when you can wave your hand and make it go away)

 

Merchant:

Haggle, Poor

Evaluate Goods (h), Terrible

Managing, - Poor

Salesmanship, - Terrible

Seduction, - Poor (Just a poor lonely god).

Fast Talk - Um, does talking till your opponent gives up count?

 

Outdoor:

Camouflage, - Terrible (wave hand and you don't see me any more)

Fishing, - Terrible (can just summon them anyway)

Herb Lore (h), - Terrible

Hunting, - Terrible (that would require killing poor widdle animals and getting blood all over Kaceubel)

Nature Lore, - Fair

Tracking, - Terrible (Talk to the hand)

Survival - knowing what you can eat and what is

Dangerous - Terrible (Talk to the hand, man).

 

Professional:

Scribe (h), - Fair

Fletching, - Terrible (not my problem, despite being an elf)

Black Smithing, - Terrible (aagh, you want me to put my hands where, it'll

Silver Smithing (h), - Terrible

Gold Smithing (h), - Terrible ("Well, I understand the theory behind it,

Milling (h), - Terrible (woomph, heh).

Seamanship (h), - Terrible (You have to be kidding)

Animal Husbandry, - Terrible (but they're dirty).

Farming, - Terrible (as Animal Husbandry)

Spell Casting (s) - Superb

His pack is died leather, deep red and green (camouflages nicely in forest) and contains:

- Hatchet

- Money:        5 sovereigns, 2 shillings, 2 Valneogyth, 1 Valquendi, 6 Valyrch, 1 Galadquendi

- Waybread (enough for another 2 weeks)

- Flint tinder and the like.

- Parchment (say fifty sheets in oilskin wrappings).

- Leather wallet containing writing implements and inks.

- Silver Flute, disassembled in side pocket (3 pieces)

- Map, oilskin of country (basically the map you already provided).

- Whetskin

- Canteen

- 2 Change of clothes, silk (packs down tight), fancy.

- Spare Dagger

- Bandages

- Packet of Herbs (some spices, antiseptic, painkiller, reduce fever, small

Purse hanging belt containing 1 Shilling, 12 pence, 1 valtorog, 4 Valyrch.

 

Gifts

Good prayerbook

Goddess

Faults

Arrogant (after 8000 years wouldn't you be?)

Long winded (takes too long to get to the point).

Hydrophobia, Compulsively clean (get out damned spot.  No not quite that bad but always needs to be clean).