All graphics on this site are copyright � 1998 by Dr. Jo Ann/Visual Sonnets.

Please, see the Terms of Usage on the Sets page for use of graphics.

coffee-cup-linkback.jpg (2993 bytes) 

First Tutorial on Creating Interesting Textures

 

welcome.jpg (6585 bytes)

 

It is often handy to have a few textures up your sleeve, or to be able to create them quickly and easily.  You will only need Paint Shop Pro 5 for this tutorial.  A demo copy can be obtained from the Jasc site.

 

Step 1

drip.jpg (543 bytes)

Open a new image with a white background.  I used 100 x 100, but you may wish to go larger if you intend to resize.
Step 2

drip.jpg (543 bytes)

Add random noise to this background.   Make it uniform and 100%.
Step 3

drip.jpg (543 bytes)

Convert this to greyscale, and then increase the color depth back   to 16 Million.
Step 4

drip.jpg (543 bytes)

Go to Image Effects/Other and use Mosaic with the pixel size set to 4 x 4.
Step 5

drip.jpg (543 bytes)

Now apply the Dilate filter and then the Emboss.
Step 6

drip.jpg (543 bytes)

Add a new layer and call it Color.  Flood fill this layer with some fairly deep solid color.  To make this set I chose a rich brown.
Step 7

drip.jpg (543 bytes)

Adjust the slider on the Color layer until you can see the patterned layer below, and you have the color you want.
Step 8

drip.jpg (543 bytes)

Now go back to the background layer and play around with its brightness and contrast.
Step 9

drip.jpg (543 bytes)

Iterate on Steps 7 and 8 until you obtain the effect you want.
Alt A

drip.jpg (543 bytes)

Another option is to emboss without doing the dilate, this gives a slightly different effect.
Alt B

drip.jpg (543 bytes)

Yet another option is to Gaussian blur rather than dilate.
Alt C

drip.jpg (543 bytes)

Try using the motion blur, as another alternative.
steam-coffee-sm.jpg (953 bytes)

Below, are examples with different settings.   They are all based on the same layer of random noise.

coffee-bar.jpg (2093 bytes)

swatch-1.jpg (702 bytes)

  • Mosaic - 4 x 4
  • Dilate
  • Emboss
  • Color - 128, 45, 0 (RGB) with Opacity 50%
  • Pattern - Brightness:  +20%, Contrast:  +20%

swatch-2.jpg (771 bytes)

  • Mosaic - 4 x 4
  • Emboss (no dilate)
  • Color as above with Opacity 50%
  • Pattern - Brightness:  +20%, Contrast:  +30

swatch-3.jpg (686 bytes)

  • Mosaic - 2 x 8
  • Dilate
  • Emboss
  • Color as above with Opacity 50%
  • Pattern - Brightness: +20%, Contrast:  +30%

swatch-4.jpg (682 bytes)

  • Mosaic - 8 x 2
  • Dilate
  • Emboss
  • Color as above with Opacity 50%
  • Pattern - Brightness: +20%, Contrast:  +30%

swatch-5.jpg (727 bytes)

  • Mosaic - 4 x 4
  • Gaussian blur with a radius of 0.50
  • Emboss
  • Color as above with Opacity 50%
  • Pattern - Brightness: +20%, Contrast:  +30%

swatch-6.jpg (618 bytes)

  • Mosaic - 4 x 4
  • Gaussian blur with a radius of 1.00
  • Emboss
  • Color as above with Opacity 50%
  • Pattern - Brightness: +20%, Contrast:  +30%

swatch-7.jpg (632 bytes)

  • Mosaic - 4 x 4
  • Motion blur with angle of 0 and 4 pixels
  • Emboss
  • Color as above with Opacity 50%
  • Pattern - Brightness: +20%, Contrast:  +30%

swatch-8.jpg (536 bytes)

  • Mosaic - 4 x 4
  • Motion blur with angle of 0 and 8 pixels
  • Emboss
  • Color as above with Opacity 50%
  • Pattern - Brightness: +20%, Contrast:  +30%

coffee-bar.jpg (2093 bytes)

I know that the differences between the above samples is pretty subtle, but they are there, and can be tweaked to get just the effect you desire.

coffee-bar.jpg (2093 bytes)

steam-coffee-sm.jpg (953 bytes)      Okay, so just how did I make the border for this page?   I used the texture which I generated in the first example.  I used the FOOD! dingbat for the coffee cup.  I then used a modified version of Mardi's cutout effect from the Webgraphics on a Budget site.

I used the eyedropper to grab a color from the texture.  I deepened that a bit and used it to fill in the cutout.  I then lightened the color quite a bit and used that for the drop shadow.  I added another layer.  With the cup still selected, I spray painted the steam, Gaussian blurred it, and then lowered the opacity.  The rest is typical border stuff with drop shadows, etc.

coffee-bar.jpg (2093 bytes)

steam-coffee-sm.jpg (953 bytes)      Any comments or questions are welcome.  Contact me via e-mail.
point-lt.jpg (1023 bytes) point-up.jpg (1032 bytes) point-rt.jpg (1025 bytes)
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coffee-bar.jpg (2093 bytes)

This page was last modified on 08/28/98 04:01 PM CDT.