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Chessboard (7.5K) Chess is a game of ancient origins, that have fascinated and still continues to fascinate many people, including informatic-people, who sees in the man-computer challenge an interesting thing whose developments can be used on artificial intelligence field.
Chess is played by two people on a square board of 8 rows of 8 squares each, alternately light and dark in color. The board is placed so that each player has a light square at the nearest right-hand corner. Each player begins with 16 pieces of one color, again either light or dark and referred to as black or white. In descending order of importance, they are one king, one queen, two rooks (or castles), two bishops, two knights, and eight pawns. The queen sits on a square of her own color at the start of the game.
The object of the game is for one of the players to capture the other's king. When an opposing piece threatens a king, the king is said to be in check. Then the king must do one of the following:
  • capture the attacker;
  • move to safety;
  • place one of its pieces on a square between the two, thus shielding the king from the attacking piece.
When a check cannot be averted, the king is said to be captured, mated or checkmated, and the game is over.
Each of the six kinds of pieces moves in a different way. A piece may move to any square if the square is unoccupied by one of its own pieces; if the opponent's piece occupying the square is captured, removed from the board, and replaced by the attacking piece; or if the move does not, expect for the moves of a knight, cross a square occupied by one of either player's pieces.
The king can move one square in any direction (sideways, forward, backward, or diagonally), so long as the move does not place it in a square under attack by an enemy piece. The queen is the most powerful attacking piece because it can move in a straight line in any direction for any unobstructed distance. The rook can move any distance, forward, backward, or sideways, provided the line is unobstructed by any other piece. The bishop moves diagonally (forward or backward) for any unobstructed distance, restricting itself to the diagonal lines of the same color as that on which it originally stood. The knight, in a single move, goes two squares in any direction, forward, backward, or sideways, then one more square at right angles to that, unaffected by intervening pieces (thus, the knight moves in a L-shaped way). The pawn can move only in a forward line; on its opening move each pawn can move either one or two squares but is allowed to move only one square at a time thereafter.
Capturing is always optional, and all pieces expect pawns capture other pieces by moving in the same way that they normally move. The pawn, however, insted of capturing in a forward direction, does so diagonally, advancing to either of the two occupied squares diagonally adjacent to and ahead of it and taking the piece on that square. A pawn also can capture another pawn en passant, or in passing; that is, if a pawn opens with its optional double move, it can be captured by an opposing pawn that it moved only one square. The en passant capture must be executed immediately; it may not be made on any later turn. If a player's pawn reaches a square on the opponent's row of squares farthest from the first player, it can be replaced any other kind of piece but the king, at the player's option.
Once during a game a player can make a move called castling, the purpose of which is to reposition the king onto a safe square and to shift a rook for offensive or defensive goals. It is accomplished by first moving the king two squares in the direction of the rook, then placing the rook on the square passed over by the king. This is the only way king move two squares. Castling is not always possible: it can be executed only if the king and the rook have not moved off their original squares, and if the king is not in check, and if no enemy piece is attacking any of the squares through which the king must move to castle and, obviously, if the squares between the rook and the king are unoccupied.

History
Rules  Computer chess

Chess was invented in China, although scholars think it was created by Indians. The only reason for believing that is that it is stated in several books. However, the sources of these books are not very reliable, if they exist.
Chess has been shown to have appeared in India at a date no earlier than the sixth century AD. At the same time it is proved that the ancestor of modern Chinese chess has existed in China at least as the 2nd century BC.
The ones that think chess was invented in India say that those Chinese texts were wrong and that that Chinese chess version was the ancestor of anything but the modern chess. This because in Chinese chess there's a river, a cannon, a knight that cannot jump, pieces have their name written on (in Chinese characters) and are placed on points instead of squares. But there're also a lot of similarities, since in Chinese chess there is also a rook, a king, a pawn and a bishop which move in the same manner as modern chess.
There are two references to chess in ancient Chinese literature. The first is from a collection of poems known as Chu Chi, while the second is from a famous book of philosophy known as Shuo Yuan.
A more recent reference to chess come from the Song dynasty (960-1279 AD); at that time pieces had the same names as now.
There are many types of chess: Western chess, Chinese chess, Japanese chess (Shogi), Korean chess, Burmese chess, Cambodian Chess, Thai chess, Malaysian chess, Indonesian chess, Turkish chess and possibly even Ethiopian chess. But do all these kinds of chess derive from a common father? All of these have the purpose of checkmating the king; they all have a king in the center, a rook in the corner, a knight next to it and pawns in front and the moves of these pieces are identical or nearly identical to that of Western chess. (None of them, however, besides Western version, has a queen, since this piece was invented in Italy in the 15th century, long after the other branches of the tree had divided). Only Japanese chess has a Western style bishop, but we know today that the modern bishop is a Western innovation derived from the elephant, most likely in the 15th century.
It is now clear that all of these games have a common origin. But when and where that origin took place? The book on which scholars rely when stating that chess was invented in India is History of Chess by H.R. Murray, published in 1963 but written in 1917. Since Murray couldn't reand Hindi, he borrowed the conclusions of H.J. Raverty: in his article History of Chess and Backgammon, 1902, he reported an old story:

Cite There was once a sage named Shashi who lived in Sind, in the region of King Rai Bhali in North West India. One night Shashi invented a wonderful new game. The next morming he took it to the king, who marveled at it and asked what reward he wanted. The king said that any reasonable request woul be granted. Shashi said that he merely requested that one grain of wheat be placed on the first square of the chess board, two on the second, four on the third, eight on the fourth and so on, until all 64 squares had been filled. The King agreed. Cite

Murry said that chess was invented in a single night by a philosopher who lived in North West India. But North West India of that time (before 1947 when UK lose its colonies) means a region between Pakistan and Afghanistan. Hindus are great pholosopher, but not much interested in mathematics or games: how could they invented it?
The modern form of Western chess was invented or at least codified in Italy during the period form 1475 to 1497 AD.
The game in Europe prior to 1475 was still substantially identical to that played by Persians, Indians and Arabs in the 7th century. In other words, the game, or at least the most popular form, remained the same for about 800 years. Then, suddendly, major changes were made more or less simultaneously and the old game was almost immediately forgotten. Actually, during those 800 years there were constant experiments with different types of pieces, such as griffin, unicorns and other strange animals.
There are two significant differences between Chinese chess and Persian chess or Western chess. The first is that in Chinese chess (and in Korean chess) the pieces are placed on the intersections or points, whereas in Western chess (and in Japanese chess) the pieces are placed on squares. The reason is that in the much older game of go, the stones were placed on the points, so when a new game was invented this convention was followed.
The other difference is that Western chess uses stand up pieces, whereas most oriental versions of chess including Chinese chess, Korean chess and Japanese chess use flat tiles with Chinese characters printed on them. The first evidence of actual physical pieces does not appear until the game reached Christian Europe.
From China, chess reached Persia by around 650 AD. The Arabs carried chess along with the Koran all the way across North Africa into Spain and France, within less than one hundred years. This is the reason that chess seems to have popped up everywhere almost simultaneously. At the same time, going in the opposite direciton, the Arabs penetrated into China, as a result of which Islam is still today the second most popular religion there. Perhaps, this is also how the Arabs learned of chess, rather than from the Persians or Indians. Chess reached Japan in the Nara period (704-790 AD). Actually, there are so many differences between Chinese and Japanese chess that the authorities in Japan do not believe that it came directly from China or even from Korea. Instead, they think that the evolutionary process took much longer, taking an unlikely route down the Malay peninsula and then jumping to Japan from there.
Chess also spread to other areas subject to Chinese influence. Going South, it entered Burma, Laos, Vietnam and Cambodia. From there it reached Thailand and Malaysia and crossed to the island of Java in Indonesia.
Finally, chess reached the West. It was probably taken by caravans across the Gobi desert to Uzbekistan, where the oldest known physical pieces have been found. From there chess crossed Afghanistan, reaching Persia by the 7th century AD. Chess also jumped from Persia to Ethiopia. There is deep basis for the claim that Western chess is actually the most recent version of the game.

Computer chess
Rules  History

The highly structural nature of chess has attracted the attention of computer scientists. In 1949 the American mathematician Claude Shannon explained how computer could be programmed to play chess. In 1957 the first chess program was written at the Massachusetts Institute of Technology Remote (MIT); it worked by selecting the seven best moves, the seven best replies, and the seven best replies to each of these replies: a tree of 2,401 variations. In 1967 a match was played between a U.S. and a Soviet program. Since then tournaments have been conducted regularly between competing programs, which are becoming a progressively greater challenge to human players as well. In 1983 a program named Belle, designed at AT&T's Remote Bell Laboratories, became the first to reach the U.S. master level of ability, and in 1988 an IBM Remote designed program, Deep Thought, defeated one grand master and tied another. Only the international grand master level remains to be toppled, and programs have already won some games at that level in exhibitions where several challengers were taken on simultaneously.


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