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For centuries while the elven empire grew to the east, the dwarves and ogres had
thrived in the mountains to the west, surrounding the forest presently known as
"Lesser Faydark." The dwarves settled into the jagged cliffs of what is known as
the Butcherblock mountains and there had established their golden kingdom of
Kaladim, "The forge of Norrath." The ogres were able to wrestle control of
nearby lands from the orcan hordes of Faedwer after a decade of warfare and
established the first ogreian kingdom in the nearby Rakthokian ridge mountain
range, named after the first ogre leader "Rakthok the Warlord." There in the
Faydark west the dwarves and ogres lived in an uneasy peace.
While the immense empire of the elves could have easily crushed either one of
the kingdoms, the ogres saw the dwarves as a primary concern. Raised in a
culture where only the strength in your arms and the size of your weapon
mattered, the ogres of the kingdom of Rakthok considered only the dwarves to be
their equal and thus a very large threat. The ogres were also greedy of the
gold-rich mountain mines and the stone cutting skill of the Kaladim kingdom, and
to make matters worse, the friendly disposition of the dwarves did not agree
with the savage and chaotic tendencies of the Rakthokian ogres. What resulted
was an intense racial hatred and many small fights between the two kingdoms.
In the beginning of the second age, when the elven rebels against the god
Innoruuk began to surface, Dagnor the Butcher was chosen as the 5th warlord of
the Rakthokian Kingdom. Clearly the most ambitious of all the previous
Rakthokian kings, Dagnor was the first to realize that the small skirmishes
between dwarves and ogres would never solve anything and that for the ogres to
gain anything substantial, the dwarves would have to be completely overcome or
slaughtered. He saw the mines of Kaladim as an infinite source of limitless
wealth and power. Almost immediately after he seized the throne Dagnor began to
assemble the largest combined army of ogres since the orcan clans had been
overthrown. Dagnor was held in check for a long time, however, because Kaladim
was a chief source of gold and weapons for the elven empire and the dwarves
would find the elves a strong ally if war broke out. The ogre king was smart
enough to realize that his kingdom could not survive an attack from both sides
and so he did not advance and the dwarves did not regard him as much of a
threat. While the indomitable elven empire loomed over western Faedwer, war was
not an option for either the dwarves or the ogres.
Dagnor is sometimes referred to as the destroyer of two empires. When he began
his campaign against the dwarven kingdom of Kaladim he began the fall of his own
kingdom of Rakthok, but also he stopped the dwarves from giving aid to the elven
empire against the ever increasing elven rebel armies. Many historians surmise
that if the dwarves had not been pulled into war with the ogres, their help
would have caused the downfall of the rebel army and the old elven empire would
still be in existence.
In any case, with the war of the broken crown raging to the east, Dagnor knew
the elves could not afford to lend aid to the dwarves and he took the
opportunity to launch his own campaign against the kingdom of Kaladim. The
warlord knew that the key to beating the dwarves was through the less guarded
lands of northern area Kaladim where the dwarves had primarily established
trading centers and peaceful mining villages. So in the middle of the second
age, the 5th warlord of the Rakthokian kingdom marched his army of ogres and
orcan slaves west across the hills of shade directly to northern Kaladim without
fear of elven intervention.
Old dwarves still tell the horrible tales of the first ogre attacks. Ill
prepared to meet such an invasion force, the peaceful cities of northern Kaladim
were swept over with tremendous speed. Ogre warriors burned everything they
could put a torch to and killed every dwarf they saw be it man, woman, or child.
In little less then a week the forces of Dagnor had surprised Kaladim and caused
the deaths of hundreds of dwarves. The warlord had found the weakness in the
impenetrable kingdom of Kaladim and now marched directly for the capital.
It was Dagnor's unnecessary need to stop and make sure everything was dead in
the wake of his army that gave the time the dwarves needed to prepare. Word
reached the capital city of Kaladim days before the ogres arrived. Hearing the
startling news of the advancing army, the 12th dwarven king Grimmly Fireforge,
an excellent fighter and brilliant military tactician, began to assemble a
defensive force. Dagnor also did not anticipate the speed by which the dwarves
could gather into a force large enough to repel his own. It was the warlord's
first mistake.
When the army of ogres reached the Crakthorn ridge, just one mile from the
capital city of Kaladim, they were met by an equally large force of dwarves lead
by king Grimmly. The fighting on the ridge was savage and brutal, but being less
skilled at fighting in tight tunnels and with low light then the dwarves, the
ogres were forced to flee. Dagnor ordered his army into the hills of shade where
the dwarves and ogres could fight on equal ground.
Day and night the battle raged across the hills of shade above the Lesser
Faydark and the grass was bleached red with the blood of the fallen. Both armies
were fueled by soldiers from their respective kingdoms and soon the war had
ground into a stalemate.
Thinking that the war would either be won or lost on the hills of shade, Dagnor
ordered his southern most forces guarding the forest of lesser Faydark to move
north and add more strength to the army in the hills. He left instead a handful
of ogre soldiers and mostly a host of orcan slaves. It was Dagnor's second and
most fatal mistake.
For the first time in history dwarves and orcs came to an agreement and entered
in on an alliance. The dwarves promised the orcan slaves of the defeated orcan
clans their freedom if they would not interfere in the war in favor of both
sides. Completely in favor with the plan, which gave the orcs freedom but did
not require them to fight, the orcan slaves retreated from lesser Faydark to the
east, deserting the armies of Dagnor and leaving the southern hills wide open.
King Grimmly took this opportunity to assemble a second force to the south and
then attacked Dagnor's army from both the front and the undefended flank. The
ogre forces on the hills of shade were demolished. Dagnor fled with few others
and the Rakthokian kingdom was now completely vulnerable. Grimmly gathered his
remaining forces and headed straight for the ogre capital, leveling any
fortresses he came to and burning Rakthok to the ground. The Rakthokian army had
been broken.
The last official battle took place beneath the forest of lesser Faydark as the
remaining ogre forces, lead by Dagnor, attempted to flee to the south. They were
met there by a small force of vengeful dwarven soldiers who were able to hold
them off until the arrival of the main dwarven host. When King Grimmly and his
army arrived, the forces of Dagnor fought viciously and were able to kill many,
but were ultimately defeated. A story tells that Grimmly and Dagnor met each
other face to face on the shores of a lake to the south of Lesser Faydark during
one of these fights, and that Grimmly stabbed Dagnor with a spear with such
intensity and ferociousness that the weapon shattered into thousands of pieces
even as it cut straight through the ogre lord's chest. The story goes on to say
that the warlord fell to his death immediately in that same lake and that the
evil in his blood made the water boil and turn red. Thus the dwarves mockingly
renamed the lake Dagnor's Cauldron and thus the final battle of the ogre-dwarven
war was called "the battle of the shattered spear."
Barely more then three hundred ogres had survived from a host of thousands and,
saying their prays of forgiveness to their god Rallos Zek for loosing the war,
the survivors hastily retreated to the south-west. For two weeks the ogres fled
and the forces of king Grimmly hounded them at every step, killing all those
they could catch up with. The ogres plundered every small city they came to,
even the shattered ruins of the elven capital of Caerthiel where they found
ships and supplies they could use. Finally fleeing all the way across the Loping
Plains, they set sail across the eastern oceans and away from the closing
dwarves. The first Ogre-Dwarven war had officially ended.
The ogres: beaten, wounded, and without a leader, reached the then barren
continent of Antonica a month after setting sail from Faedwer. Day and night the
forces of a once great Rakthokian Kingdom marched tirelessly through the endless
desert of Ro and soon to the empty mountain range of what is now known as the
serpent's spine. Wanting some time to rebuild and recuperate, the ogres found
the mountain's natural geography a good advantage over any invasion force. Here
they started the foundations of a new ogre capital, guarded on all sides by two
rivers, a desert, a lake, jagged mountains, and a thick jungle, where they could
start to assemble again and build a new army for the second ogre-dwarven war.
They called their new kingdom "Oggok" which in ogreish means "Revenge."
The second age ended in war and death with the promise of a new beginning. The
petty squabbling of the elder races on the continent of Faydwer had ended
tragically and none of the kingdoms would ever fully recover. The seeds for
revenge had been sewn and the entire world had changed for all the elder races.
With the immigration of the dark elves to Neriak on Antonica and of the ogres to
Oggok, new lands had been discovered and none of the elder races had the power
anymore to stop the kingdoms of the gnomes and halflings of expanding nor did
they have the strength to control the ever increasing population of the humans.
The second age was a time of death, sadness, and change for Norrath.
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