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The company with which I travel has reached the settlement of
Freeport, little more than a collection of tents and wooden huts guarded by
ruffians and crawling with brigands and men of a most scrupulous nature. Despite
the filth and seediness of the settlement, I must admire there are wonders to be
found here unlike any I have laid eyes on in all of Antonica. Tradesmen peddle
these strange wares gather from across the Ocean of Tears on a continent said to
be filled with lush forests and strange humanoids, some of which are fairly
hospitable to visiting foreigners. I can only assume that we humans are as
strange to them as they are to us. My companions and I will attempt to charter
passage on one of the trading vessels as soon as we have secured the necessary
provisions for the journey.
Never have I dreamt of a body of water so vast as the Ocean
of Tears, although my home city of Qeynos rests against the western coast of
Antonica I have never voyaged upon a ship for such great distances and so far
from any visible coastline. The traders that we have purchased passage from
recount tales of several islands that have been visible in the distance through
the ocean mist and fog. They spoke of an island of elven women that slay any man
who sets foot on their sacred shores, of goblins that live in the shallows and
underwater caverns, and of one-eyed giants that hunt sharks like our fishermen
hunt fish. There are even tales of lost ships that haunt the ocean, manned by
crews of the dead. How much truth there is to any of the tales is questionable
but if anything, they make for entertaining stories to pass the time at sea.
The ship that carries my companions and I has docked on the
shore of a region called the Butcherblock Mountains. Apparently this is the
homeland of the Dwarves, a race of short, stocky, gruff, and hairy people with a
fondness for battle and beer. I'm afraid I have not much in common with the
dwarven folk but the warriors of my company seem to have taken a liking to them.
There are none among us who speak their language but a few of the dwarves that
reside near the docks have learned enough of our human tongue to answer basic
questions we have presented to them, and beneath their gruff and rugged
mannerisms they seem to possess a great deal of patience.
The dwarves have been kind enough to invite us to their home
city of Kaladim, a rather stuffy and cramped subterranean city built into one of
the taller mountains of the Butcherblock range. The most impressive sight so far
has been the enormous statue that has been carved into the very side of the
mountain. Apparently it is the visage of the great dwarven king. Some of our
company has taken a liking to the strong brews of the Dwarves. I fear it may be
time to move on before their minds get dulled by the intoxicating substances,
and the oppressiveness of being constantly surrounded by stone and the clatter
of the mines echoing through out the caverns is wearing on my sanity.
My company has left the dwarven capitol of Kaladim and now
journeys into the deep forests of the Faydark, home of the elves. We have had
the fortune of hiring a scout and translator for our journey into the land of
the elves. It seems this odd individual, Tolsarian, is a Half-Elf, I had heard
union between an elf and human but have never before actually had the
opportunity to meet one. I found Tolsarian to be a very intelligent individual
and he possessed a vast knowledge of the Faydarks and its many inhabitants.
Tolsarian spoke little however of his heritage, he spoke of the humans and elves
as if neither were his people, and I sensed a deep sadness in his demeanor.
Tolsarians spirits did seem to lift a bit when we reached the tree city of the
wood elves, the Fier'Dal I believe it was that Tolsarian called them, and were
greeted by an elven maiden that appeared before us as if she had stepped forth
from the very bark of the tree before us.
I've found my stay in the tree city of Kelethin much more
pleasing than my stay in the stifling halls of Kaladim. Some of my company do
not agree with my pleasure, they find the wine of the elves to be far less
enjoyable than the rich brews of the dwarves. These drunkards in my company have
such simple minds to base so much of their enjoyment off the imbibing of
intoxicating beverages. These Fier'Dal are a strange people, even stranger to me
than the dwarves. The dwarves are blunt of speech and manner and their simple
ways are easy for even the weakest minded of my companions to understand. The
Fier'Dal however are puzzling. I have no doubt that they are an intelligent
people but they are uninterested in scholastics and conventional knowledge.
Instead these aptly named Wood Elves are frivolous and mysterious, spending all
their time sneaking about the forests, caring for its wild beasts, and singing
and dancing in their tree top city. Their history and lore seems to be told
mostly in folklore and poetry, though they have a written language, which
according to Tolsarian, is shared with their relatives the High Elves. They are
however, a good people, and there is wisdom in their poetry and song.
Our friend Tolsarian has led us from Kelethin deeper into the
Faydark to the High Elf, or Koada'Dal as they are called in their own tongue,
city of Felwithe. I must say compared to the tree city of Kelethin, Felwithe is
indeed a splendid sight to behold. It's white walls and palaces soaring high
above the canopy of the forest. I am surprised to find that the Koada'Dal are
much taller than their Fier'Dal relatives, their complexion is much paler and
their hair and eyes the color of the stars and skies instead of the earth and
trees. We received a far less hospitable welcome to the city of the High Elves
than we had received in Kelethin. The guards at the cities gate questioned
Tolsarian for quite some time and looked over each member of my company
thoroughly before admitting us within the outer walls. Once inside the city
proper it became apparent that while the Fier'Dal are wise, the Koada'Dal are
the intelligent branch of the elven family. I have beheld wonders in this city
beyond any I have imagined. In the northern quarter of the city is a tower where
the elven sorcerers study and store their magical tomes. If only I coulg gain
admittance to the tower and browse the texts myself.
A member of my company has acquired a set of High Elven tomes
that he claims have come from the tower of the Keepers of the Art, the name the
Koada'Dal sorcerers have given to themselves. He has not mentioned how the books
came to be in his possession and I dare not ask until we are far beyond the
gates of this city. Tolsarian has agreed to take us through the Faydark to the
borders of the Steamfont Mountains, home of the Gnomes, creatures of distant
relation to the dwarves of Butcherblock. I do not look forward to another stay
in a subterranean city but from what I have heard of the gnomes, the discomfort
may be rewarded with knowledge pertaining to my interests. I am also eager to be
away from the condescending nature of the Koada'Dal, despite the magnificence of
their city and the wonders they possess. Some of my company find my reaction to
the demeanor of the high elves to be amusing but I do not share in their humor.
The Steamfont Mountains are unlike any mountain range I have
beheld. Great geysers jettison steam and scalding water into the air and mist
and fog blankets the ground and sky. Tolsarian has left our company for the time
being and will await return at a small elven outpost in the Faydark no far from
the borders of Steamfont. I have begun research to decipher the texts that were
acquired in Felwithe but fear that what few tomes I have brought with me on the
journey are not sufficient for proper study and I will not likely make much
progress with the elven texts until I am able to return to my study in Qeynos.
My company and I have arrived and been welcomed to the
Gnomish city of Ak'Anon, and I must say, of all the things I have seen on this
journey the city of the gnomes is the most perplexing. The gnomes seem to be
equally adept at creating material marvels as well as magical ones. There are
contraptions here far more mechanically complex than those built by any culture
on Norrath, including the advanced human society from which I hail. Unlike the
high elves of Felwithe, the gnomes are eager to show my companions and I the
marvels they have created, and are far more curious about our past, stories, and
belongings than any other peoples we have encountered here in Faydwer. I believe
the gnomes attitude toward my company will allow me to inquire about their
magical practices and perhaps even view the tomes they have catalogued in their
sorcerers academy, The Library Mechanamagica.
A gnome magician of the Eldrich Collective, the name givento
their arcane order, has allowed me entry to the Library Mechanamagica and given
me quick instruction on the basics of the gnome language. In exchange for
allowing the Eldrich Collective to examine the elven tomes I acquired in
Felwithe they are giving me several copies of gnomish arcane books containing
theories and practical applications of the magical arts. I am grateful that my
journey has led me to the gnomish city despite my original apprehension and
assumption that they would be more similar to their distant relatives the
dwarves. It is apparent that the gnomes are highly civilized and extremely
intelligent, but I fear they are a bit too trusting of outsiders and that
congenial trait may one day cause them to suffer. In a few days time my company
and I shall once again meet up with the half-breed Tolsarian and he shall escort
us back through the Faydark and Butcherblock Mountains to the docks so that we
may charter passage on a ship back to Antonica. That should give the drunkards
among my companions sufficient time to recover from their comsumption of Gnomish
Spirits. From Freeport we shall charter another ship to carry us around the
coastline of Antonica and back to our homes in Qeynos. I am eager to return to
my study and learn all I can of these elven and gnomish arcane tomes I have
acquired.
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