Lower Floor Map
Upper Floor Map
Map Key
Information
Points Of Interest




Map Key

Information

Temple Overview: 

Back to the good old fashion levels! Temple is exactly (well, not exactly) the same as it was in GoldenEye 007, and is as fun as ever. Some players don't like this map because of it's large size and all the wide open chambers, but I disagree and say that it's GOOD because of that!

How To Unlock Temple: Open Challenge 10

Player Re-spawn Points: 12

Weapon Slots:

 

Points Of Interest:

A This is one of the main rooms in Temple. It has three exits that you have to cover and you have to worry about bullets coming from above. A new thing about Temple in Perfect Dark is the ability for players to jump down from above, so watch out for that too! A strategy that many players use here is to shoot a few explosives and then quickly switch to an automatic to finish them off!

 

B This are is not nearly as important as it was in GoldenEye 007. Actually, you probably want to avoid this area. In GoldenEye 007 this was where the body armor was and the place where you wanted to camp. Now if you camp here all you'll get is a slot three weapon and you'll probably end up trapped in the dead-end corridor!

 

C This pillars make this room much more interesting. Instead of running for cover behind the walls you can now stay and hang out behind pillars!

 

D During a team game this is a great place to get your opponents trapped in. Try to get them to follow you into here, then simple wait for them to turn the corner. Once they do, have your teammate waiting right behind you for the double team to kill them! Even if you are not playing teams, if you are loaded don't be afraid to hang out here!

 

E One unusual thing about this level is that the slot one weapon slots are placed in out of the way places! We're not complaining...

 

F If you don't fully know temple yet and you get lost, make sure to look around at the walls that look different. There are many doors that are cleverly hidden in the walls!

 

G You can cover three different angles of this main room if you are in this position.  Make sure to look up every now and then for snipers and be ready to ambush the people that fall through the hole.

 

H When you are playing a scenario that needs good defense (such as Capture the Briefcase), set yourself up so that you and your teammate can get a good grasp on this room. The hole is an easy place to locate enemies and also is a good escape route.

Complex | Felicity | Temple
Fortress | G5 Building | Skedar | Ravine | Warehouse | Villa | Grid | Area 52

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Carrington Institute
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