Brizzen Sa'Naxith

Noble drow male 12th-level fighter/12th-level mage/14th-level thief (infiltrator)

Armor Class: -5
Movement: 12
Hit Points: 73
THAC0: 9 (3 w/scimitars)
No. of Attacks: 4
Damage/AT: 1d8+9 (x4)
Magic Resistance: 78%; +2 on saves vs. magic
Alignment: Chaotic evil (strong neutral tendencies)

STR 18/00, DEX 19, CON 16, INT 19, WIS 15, CHR 17, COM 17

Spell-like Abilities: dancing lights, darkness, detect magic, faerie fire, know alignment, and levitate each once per day.

Spells (4/4/4/4/4/1): Brizzen favors necromancy spells, but will use anything that will kill or incapacitate his enemies. His common spell selection is as follows: 1st--burning hands, chromatic orb, magic missile, unseen servant 2nd--ESP, glitterdust, Melf's acid arrow, web 3rd--dispel magic, fireball, hold person, neutralize heat 4th--Beltyn's burning blood, Evard's black tentacles, fly, stoneskin 5th--cloudkill, cone of cold, telekinesis, teleport 6th--death spell.

Weapons of Proficiency: Ambidexterity; broad group blades (scimitar specialist); two weapon style; hand crossbow; whip.

Thief Abilities: PP 95, OL 95, F/RT 95, MS 95, HS 95, DN 95, CW 60, RL 55.

Nonweapon Proficiencies: Ancient history (drow); blind-fighting; dirty fighting II*; disguise (+4); etiquette; forgery (+4); gaming; information gathering (+4); local history (Menzoberranzan); modern languages (Common, Undercommon, Elven); observation (+4); reading lips; reading/writing (any he can speak); spellcraft; survival (Underdark); tactics of magic; tightrope walking (+4); tumbling.

Equipment: Standard drow adventuring gear, plus deluxe thieves' tools, a deluxe disguise kit, a deck of ivory & onyx playing cards (unmarked), and a twin set of marked cards.

Magical Items: Drow chain mail +4, a drow piwafwi, drow boots, the Sa'naxith house insignia*, and two scimitars of life stealing from the surface lands, a jade ring of protection +2, a platinum ring of jumping.

Combat/Tactics: Brizzen is a straight forward fighter. He uses his spells to soften up and hurt his foes before they get in range, then he closes for melee.

Allies/Companions: His twin brother, NECRO Sa'Naxith.

Foes/Enemies: Almost every drow house with any special items.

Appearance: Brizzen is a very large drow, standing 5' 8" and weighing 149 pounds of tense muscle. He has bright amber eyes and is menacing in character. Otherwise he could appear as whatever he wants to.

Personality: Brizzen does almost anything without fear. He is cold and calculating. He is known to assassinate major figures in most drow cities and is now searching once again for his twin, who he can feel is once again near!

Locales Frequented: Skullport, any drow city (particularly Ched Nasad & Menzoberranzan) and the Underdark in general.

Unique Abilities:

  • Disguise: As an infiltrator, Brizzen can appear as a member of another race, he can usually pass himself off as a tall dwarf or a short human with only a -4 penalty.
  • Drow Wizard: As a drow wizard, Brizzen lowers the magic resistance of the targets of his spells by a base 10%, plus an additional 1% per level of the caster. Thus Brizzen's spells are cast also lower the spells targets magic resistance by 22%.
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