Dara


Half-elf female 9th-level Sensate/9th-level thief (Assassin)

Armor Class: 3
Movement: 12
Hit Points: 65
THAC0: 16
Alignment: Chaotic neutral (true neutral tendencies)

STR 16, DEX 19, CON 16, INT 13, WIS 18, CHR 10, COM 16

Sensate Abilities: As a specialty priest of Sharess, Dara can fascinate a single being 3/day (as the 3rd-level wizard spell suggestion) that also does not allow the target to know that priestly magic was worked against them, whether the power succeeds or fails, she receives a +4 to hit and a +2 to damage when attacking divine minions or any mortal servants of Set, including: snakes, evil nagas, hydrae, yuan-ti, histachii, ophidians, and other snake like or serpentine living beings (particularly those that are evil natured), may cast find familiar (always a cat of some sort), charm person or alter self 1/day, can speak with felines of all types at will, and such felines they address are never hostile or aggressively disposed towards them unless they are attacked or threatened, and can summon a great cat thrice per tenday (the cat appears within 60 yards of her and attacks her opponents until commanded to cease, the opponent is slain, or 5 rounds +1/level of Dara is exceeded).

Spells (6/6/4/3/1): As a Sensate of Sharess, Dara gains access to the major spheres of All, Chaos, Charm, Combat, Healing, Guardian, Protection, and the minor spheres of Animal, Creation, Elemental (Water), Necromantic and Travelers. Thus on a daily basis she carries the following magics: 1st-command, cure light wounds, detect magic, excessive indulgence, light, protection from evil, 2nd-charm person or mammal, cure moderate wounds (x2), hold person, messenger, withdraw, 3rd-cure disease, dispel magic, intensify sensation, repair injury, 4th-cure serious wounds, free action, neutralize poison, 5th-kiss of Sharess.

Thieving Abilities: PP 60, OL 50, F/RT 50, MS 60, HS 60, DN 30, CW 75, RL 25.

As an assassin, Dara gains a +5% to her pick pockets roll when trying to secretly slip poison into someone's drink or other such assassin activities and can identify poisons with 55% accuracy. And when using her superior lockpicks, she gains an additional +20% to open lock checks, and with her climbing daggers she gets +10% to climbing walls checks.

Weapons of Proficiency: Club, knife, dagger, sling, quarterstaff and whip.

Nonweapon Proficiencies: Anatomy; blind fighting; brewing; close-quarter combat; direction sense; herbalism; spellcraft; swimming.

Equipment: Leather armor, spring-loaded bracers that can either fire a dagger as a missile weapon, or pop it out to use as a slashing weapon and a superior set of mithral handled lockpicks (+20% to OL). In addition she carries two onyx-handled climbing daggers (1d3/1d2 dmg; +10% to CW), a death knife in the shape of a comb for her hair, a pin ring containing contact poison (4d12 dmg over 1d8 rounds, no delay, save at -3 for � damage), a sling & bullets (15 steel, and 5 cold iron), a quarterstaff, a whip, 2 pieces of tarpaper, and a pair of blade boots.

As for her specialty in poisons, Dara has the following types with her at all times: 2 uses of ingested hallucinatory poison; 4 uses of ingested poison (5d6 dmg over 1d8 rounds, 1d4 round delay) that also causes paralysis after 15 hit points damage (save at -2 for � damage; 3 uses of contact poison (4d12 dmg over 1d8 rounds, no delay, save at -3 for � damage); 6 uses ingested poison (causing death, save at -2).

Magical Items: The two mystical items gained from rituals of the ancients and non-magical in nature, similar to drow items. A vial of essence of ghost (functioning as a potion of gaseous form) and a troll flower (regenerate 3 hp/round while chewed, single use).

Combat/Tactics: Dara does not use any sort of magical items other than potions, relying instead on her natural abilities. She is very adept at disguises and fears that a detect magic spell could blow her cover if she carried enchanted items.

Allies/Companions: Anyone who is paying, currently Yazston DeVir.

Foes/Enemies: Anyone she is paid to take out and an intermediate cult in the Western Heartlands.

Appearance: A beauty to behold, Dara's elven lineage compliments for full human looking face, with her high cheekbones and slim figure, she is often seen as a woman of men's fantasies. She is average in height and weight and wears leather armor with cunningly cut holes about it to show off some of her silky, cream-colored skin.

Personality: Emotional and loving to interact with people, Dara is always one to communicate with others; especially those she needs to kill or obtain materials from. She is very good looking and can often be caught in a web of tactfully spoken compliments used to manipulate her. Although, only those people with the keenest of intellects and charismatic people could attempt such manipulations against her.

Experience (+10%): 438,102/143,563.

Experience For Next Level: 578,000/160,000.

Locales Frequented: All over the Realms west of the Hordelands, and north of Tethyr, mostly the Western Heartlands.

Motivations/Goals: To earn a name for herself and possibly work in Calimshan one day.

Campaign Uses: Dara is a killer for hire and is always looking for new experiences.

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