Elminster, Chosen of Mystra

The Sage of Shadowdale
Elminster is the Sage of Shadowdale, and in the past (within the 1000+ years of his life) has been a fighter, a thief, and a female priestess of Mystra!
Elminster Aumar
Human male 29th-level mage; one of the Chosen of Mystra

Armor Class: 6 (3 w/ring)
Movement: 12
Hit Points: 96
THAC0: 12
No. of Attacks: 1
Alignment: Chaotic good

STR 13, DEX 18, CON 25 (14), INT 18, WIS 18, CHR 18, COM 21

Wizard Spells (7/7/7/7/6/6/6/6/6): As on of the Chosen of Mystra, Elminster knows and can cast virtually any spell (he is exempt from the rule that mages of 18 Intelligence can know only 18 spells per spell level). He generally distains conjuration and summoning spells, but aside from that personal preference has a knack for carrying precisely the magic he needs to deal with whatever situation he may encounter.

Weapons of Proficiency: Dagger; dart; quarterstaff. (Although he has used many other weapons in his life, his skills with most of them have deteriorated through lack of practice.) The exception to this, is Elminster's use of a long sword; in which he is still considered specialized, although he only gains 2 attacks a round from his lack of practice!

Nonweapon Proficiencies: In his hundreds of years of life and possessing the photographic memory that he does, Elminster can be considered to posesss any proficiency common to the campaign, specifically any and all that deal with spells and magic in all its forms.

Equipment: In his tower in Shadowdale, Elminster has such vast wealth that any mundane item he does not already possess can simply be purchased.

Magical Items: Elminster's store of magical items is extensive. He is known to commonly don a necklace of missiles, a ring of protection +3, and a ring of regeneration. And he almost never goes anywhere without taking along his personal Elminster's eversmoking pipe.

Combat/Tactics: Elminster has been a fighter, a thief, and a priest (a priestess actually) before he became a mage. However, all the skills he picked up in those classes have been neglected over the years and are no longer available to him (unless otherwise specified).
As a mage, he fights with any magical items he has, then with spells and his Chosen powers, and, if all else fails, he'll use his psionic abilities. (If psionics is a part of the campaign, Elminster has 266 PSPs and access to all attack and defense modes.) In addition to these potent abilities, Elminster is also considered a spellfire user of 6th-level.

Allies/Companions: The Harpers; the other Chosen of Mystra (especially the Simbul, his paramour); Lhaeo; and the good people everywhere.

Foes/Enemies: Numerous evil organizations (such as the Zhentarim, the Red Wizards of Thay, and the Shadowmasters), and any who would use magic to subjugate others.

Appearance: Elminster appears as a grey-bearded man of weathered visage, gruff tone, alert, dancing eyes, and nondescript attire. He is almost always smoking a meerschaum pipe that is spouting some vile blue or green smoke.

Personality: A natural storyteller, Elminster is normally a witty, clever, and very charming man. He can be imperious, grave, and terrible, however, and furthermore is a consummate actor. He rarely reveals the full extent of his true nature to anyone who is not an extremely close friend. He can portray himself as a trickster, a rake, a stern father figure, or any other stereotype he wants to assume, depending on what he wants to accomplish or what reaction he wants to elicit from those around him.

Unique Abilities/Items:

  • Spell Immunities: Elminster is immune to magic missile, ESP, fireball, Evard's black tentacles, feeblemind, death spell, finger of death, power word blind, and imprisonment.
  • Bonus Spells: In addition to his normal repertoire, Elminster can cast spider climb, vocalize, dispel magic, whisper blade, ironguard, ghostgrail, the Simbul's synostodweomer, the Simbul's skeletal deliquescence, and Elminster's effulgent epuration each once per day without having to memorize them or use any of their components.
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