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The Clans
*Please Note: This information is based on White Wolf Role Playing*
Before I get into the thirteen original clans, there is one clan which
outdates all others, and it must be mentioned. This is the
Assamite
Clan. Come read about their history.
And now, the Clans
Given their names by their leaders, these are the thirteen supposed clans
of the Vampire races. Each have different powers and abilities which makes
each clan unique. There are two basic sects that the Clans are divided into
while the others are from either neutral or unknown sects.
The Camarilla:
Seven
Clans
that joined together for basic survival during the inquisition.
1. Tremere (Vampire Wizards)
Powerful and united, the
Tremere
were the most mistrusted clan. They used their vampiric blood to enhance their
magical abilities and created a series of incredibly powerful rituals for
their benefit. For instance, they could boil the blood of anyone they touch,
or walk without fear in the sun. They made themselves Vampires with their
powers, which means Vampires did not create them.
2. Toreador (Vampire Artists)
A beautiful race whose main purpose to create and protect art. This clan
closely relates to mankind.
3. Ventrue (Vampire Politicians)
This clan constantly interferes with leadership, trying to take control of
everything.
4. Brujah (Reckless Vampires)
The
clans
basic want, after blood, revolves around fun and freedom. Usually they
ride motorcycles and some even wear leather.
5. Malkavian (Crazy Vampires)
Believe that through madness can the truth, and enlightenment, be obtained.
They are great and humorus companions. Some, however, are not as crazy as
they might like you to believe.
6. Gangrel (Shapeshifting Vampires)
The
Gangrel
have the ability to morph, or change, their bodies. They can change their
organs or turn themselves into animals, like bats or wolves. These Vampires
have close relationships to animals. They can even talk to animals.
7. Nosferatu
The
Nosferatu
are deformed, bald-headed and horrible to look at. They almost
always stick to the shadows, and live in sewers. They are the Spies of the
Vampires since because of their abilitiy to hide themselves. Ruthless yet
sentimental, they form a very powerful clan.
The Sabbat:
A group of
Clans
that joined together to oppose the Camarilla.
8. Lasombra (Manipulative Vampire)
They have the power to control and manipulate shadows. They are powerful and
many fear them.
9. Tzimisce (Physically Unstable Vampires)
Their bodies are constantly decomposing into some pretty odd forms, and their
minds are almost as unstable as their bodies.
Neutral:
10. Ravnos (Chaotic and Reckless Vamipres)
They thrive on performing evil deeds and hover near pagans, satanists and
anything that has a perverted and evil side.
11. Giovanni (Vampire Mobsters)
Intelligent, smart, ruthless and cunning, there is little is known about the
Giovanni
Clan.
Unknown:
12. Salubri (Healer Vampires)
Fasioned with a third eye on their forehead, the
Salubri
can only drink the blood of
one who willingly gives it. They also believe in Goodness. According to
legend, Tremere drank the blood of Salubri, turning himself into a vampire.
They also believe in Golconda (Vampire Enlightenment) where a Vampire no
longer requires blood.
13. Samedi
Originating in the Caribbean, primarily in Haiti, they are even more hideously
deformed than the Nosferatu. Decayed
Vampires
, their bodies did not cease rotting upon becoming Vampires, thus they
constantly decay. Their primary purpose is to destroy what they touch,
causing things to rot. They prefer hiding, but do show themselves on
occassion.
The information on this page was cited from
Shadow
and also from
The Vampires Crypt
. Visit these pages for more information on Vampires.