King Valkor Silvertree


Green elf male 7th-level fighter/12th-level druid; one of the Silver Crowns and Chosen of Rillifane Rallathil

Armor Class: -8
Movement: 12
Hit Points: 86
THAC0: 14 (8 w/Elemental Vengeance)
No. of Attacks: 2 (wrestling) or 3/2
Damage/Attack: 1d8+10
Alignment: Neutral (strong chaotic tendencies)

STR 19, DEX 17, CON 17, INT 12, WIS 19, CHR 15, COM 16

Priest Abilities: As a druid of Rillifane Rallathil, Valkor can shape change into his totem animal at will for as long as his wishes. These transformations receive the same benefits and hindrances as a normal druids ability of the same name, however, Valkor can only ever shape change into this one animal: the mighty brown bear, his totem animal.

Spells (9/7/7/4/2/2): 1st-animal friendship, cure light wounds (x2), detect magic, entangle, faerie fire, locate animals or plants, sap, sunscorch, 2nd-acorn barrage, charm person or mammal, cure moderate wounds (x2), flame blade, speak with animals, warp wood, 3rd-continual light, cure disease, dispel magic, locate object, protection from fire, repair injury, stone shape, 4th-amber prison, call woodland beings, hallucinatory forest, tongues, 5th-commune, true seeing, 6th-heal, whirlwind.

Weapons of Proficiency: Bladesong, battle axe, long sword, long bow, tight group spears, wrestling (mastery).

Nonweapon Proficiencies: Animal lore; armorer; endurance; hunting; fishing; healing; herbalism; reading/writing (Common & Espruar), religion (elf); rope use; running; spellcraft; survival (woodlands); weaponsmithing; wild fighting.

As a former fighter and now druid of Rillifane Rallathil from the High Forest, Valkor gains the bonus proficiencies of animal lore, endurance, herbalism, hunting, fishing, reading/writing (Espruar), rope use, religion (elf), and survival (woodlands).

Equipment: Red dragon armor (AC -5), a long bow and a quiver with 20 sheaf arrows, plus as king of the green elves of the High Forest he can get any mundane, if not somewhat crude, item he needs.

Magical Items: Elemental Vengeance, a hammer of thunder bolts, prayer beads, and a giant stag amulet (changes into a giant stag mount with full hit points at will).

Combat/Tactics: In total balance on most occasions, Valkor is a very emotional man and can be considered to be chaotic neutral when angered. Otherwise in battle he uses his mastery of the earth and its dependents to cause havoc for those from the city and charges into combat cutting with the force to fell trees in one mighty swipe.

If psionics are used, Valkor possesses 136 PSPs and the wild talents of adrenalin control, animal affinity, and heightened senses.

Allies/Companions: His consort Cylindria Blade, his sons Jordon "Piper" Silverblade & Kalorithian Silvertree, his nephew Tannus Blade and his family, Kylan Bloodbringer, Talina "Pheonix" Faynevon, Rolt, Elrond Mandrake, Draven Lahar, and The Golden Enclave.

Foes/Enemies: All evil organizations that infringe into his woods, all enemies of elvenkind and those that despoil the land.

Appearance: Valkor is huge green elf, measuring in at 6' 7" tall and 335 pounds. He wears fine red dragon hide armor that is inlaid with silver Espruar runes over a huge multi-limbed silver inlaid oak tree. Valkor has long brown hair and brown eyes.

Personality: Wild and emotional, Valkor says what is on his mind nearly all the time, he does not typically lie, as he finds it just messes everything up. Although, he has learned to hold his tongue and not always tell everything he knows all at once.

Experience Points: 491,736 (76,012 as a fighter).

Experience For Next Level: 750,000.

Locales Frequented: The North, mainly just the High Forest and its environs.

Motivations/Goals: To build his kingdom and stop the retreat of the elves, green first, as they can show their strength to the others who may follow their lead.

Campaign Uses: A king and powerful personality of the High Forest, Valkor can be used as a source of major quests and can be sought out to gain permission to build in the forest and other such land grants.

Unique Abilities:

  • Rillifane's Blessing: As the favored of Rillifane Rallathil, Valkor can regenerate 2 hit points per round naturally, this was granted to him after a near death experience with the Render, where only his clerical ability and wrestling mastery saved him.

  • [Bestiary] [Classes] [The Fallen Ones] [The Gods] [The Golden Enclave] [Heroes' Lorebook II] [Heroes' & Villains' Lorebook] [House Rules] [Kits] [Magical Items] [Mystic Places] [Neutrals' Lorebook] [Poems & Short Stories] [Proficiencies] [Races] [SPELLSPHERE] [Villains' Lorebook II]

    Email me at:
    [email protected]