Here's a list of all of the different keys you can collect in Resident Evil 2. Remember that any object you use to open anything, is considered a key. So the "plugs" (such as Bishop and Rook plugs) are keys. I also included the lockpick in the list. Because you use it to open simple locks, it's considered a key.
Bishop Plug - A plug of some sort in the shape of a bishop. Blue Keycard - A plastic card. It reads: Hall electronic lock. C. Panel Key - A control panel key. The letter "U" is etched. Cabin Key - I can access the cabin in the rear with this. Club Key - It's in the shape of a club. Diamond Key - It's in the shape of a diamond. Heart Key - It's in the shape of a heart. Lab Card Key - It looks like a card key for lab access. (Lockpick) - A lockpick. I can unlock the simple locks with this. Master Key - It looks very important. P. Room Key - It looks unique. Now I can access the Power Room. Platform Key - I have to hurry and get that train operational! (Precint Key) - A key to the precint. Once you check it, it'll either be the spade, diamond, heart, or club key. Red Card Key - A plastic card. It reads: Weapon Storage. Rook Plug - A plug of some sort in the shape of a rook. Small Key - It looks like the key to a desk. Spade Key - It's in the shape of a spade. W. (Weapon) Box Key - An odd-shaped key. Umbrella's logo is on the key ring. |
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