Lionyyn


Lionnat Half-phoenix male 12th-level fighter (Nature Protector)

Armor Class: 2
Movement: 12, Fl 27 (B)
Hit Points: 146
THAC0: 9 (4 w/sword)
No. of Attacks: 6 (sword, claw & bite) or 8 (both claws & bite)
Damage/AT: 1d10+10 (sword), 1d4+10 (claws), 1d10+8 (bite)
Alignment: Neutral good (strong chaotic tendencies)

STR 19, DEX 18, CON 21, INT 11, WIS 14, CHR 10, COM 15

Spell-like Abilities: Affect normal fires thrice per day, pyrotechnics and fireball each once per day, and wall of fire once a week; furthermore, he bears the constant protection of a ring of fire resistance upon his person.

Spells (2/2/1): As a humanoid "ranger", Lionyyn prefers to carry: 1st-entangle, pass without trace, 2nd-charm person or mammal, speak with animals, 3rd-summon insects.

Thieving Abilities: MS 114, HS 97, DN 45.

Weapons of Proficiency: Broad group blades (two-handed sword specialist), claw (specialist), club, dagger, footman's mace.

Nonweapon Proficiencies: Animal lore; Blind fighting; hunting; modern languages (Planar Common); natural fighting; planar direction sense; survival (woodlands); tracking (+4); trail signs.

As a nature protector, Lionyyn is in essence a fighter with all of the abilities of a ranger, and as such, he receives survival (woodlands) and tracking as free proficiencies.

Equipment: Standard adventuring equipment.

Magical Items: A ring of regeneration, a leather breastplate +1, a two-handed sword of the planes, and bracers of the mermen (allow the wearer to breath and act normally underwater, as per the free action and water breathing spells).

Combat/Tactics: Lionyyn is a fierce beast in combat, and usually fights with his great sword in one hand and with his natural claws on the other. Lionyyn can also surprise his opponents with a wing buffet in place of a regular attack (causing 1d3+1 damage), and use his ferocious bite in addition to his normal attacks. Furthermore, from his feline ancestry, Lionyyn can only be surprised on a 1, and can track by scent with 50% accuracy.

Allies/Companions: The Knights of the Pyre: Drogh DeGisfi, Kysh, Shungeera Razorshield, and Lord Tyrianado.

Foes/Enemies: All evil beings.

Appearance: Lionyyn is monstrous, standing 10' 11" and weighing a very dense 811 pounds of solid muscle. He appears to be a humanoid lion with large golden eagle wings. Lionyyn's coat is shinning gold with a white mane, and his eyes are bright hazel.

Personality: Lionyyn is strong willed, brave and loyal beyond all doubt. He is self-sacrificing and in his eyes, the group and the land come before himself. He is unusually distant to strangers, but to friends he is open and very thoughtful.

Experience: 1,304,505.

Experience For Next Level: 1,500,000.

Locales Frequented: Anywhere the Knights travel, however, his favorites thus far are the Beastlands, and then Sigil.

History: Born in the Beastlands, Lionyyn and his parents were brutally killed by tanar'ri. Having worn his father's ring (a ring of the phoenix), he was later reincarnated as a half-phoenix, whereupon he traveled to Sigil. There he lived in relative peace for a decade, then one day while at the market he met Shungeera. They immediately saw their likeness in each other and went to the bar together. There they formed a fast friendship and swore to help others who have been transformed as they have. Traveling the infinite planes seemed pointless, so they stayed in Sigil and searched the planes for others when they heard of them. So far they have met over a score of others and have gained three others to help in their cause.

Motivations/Goals: Lionyyn's causes are simple: fight evil when and wherever he finds it, and help others who are going through what he went through in becoming a half-phoenix.

Campaign Uses: A ranger and tracker of great standing in the city of Sigil, characters may be able to contract Lionyyn and company to help on some major quests, or to guide them through a plane or two.

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