Shungeera Razorshield


Lizard man Half-phoenix female 20th-level thief

Armor Class: 1
Movement: 6, Sw 12
Hit Points: 77
THAC0: 11 (6 w/bow)
No. of Attacks: 2 or 1
Damage/AT: 1d6+3 (arrow) or 1d4 (dagger) or 20 points (shield)
Alignment: Neutral good (true neutral tendencies)

STR 11, DEX 17, CON 16, INT 15, WIS 9, CHR 15, COM 12

Spell-like Abilities: Affect normal fires thrice per day, pyrotechnics and fireball each once per day, and wall of fire once a week; furthermore, she bears the constant protection of a ring of fire resistance upon her person.

Thieving Abilities: PP 105, OL 105, F/RT 100, MS 105, HS 105, DN 95, CW 95, RL 95.

Weapons of Proficiency: Club, dagger (wielded & thrown), knife, long sword, short bow, and short sword.

N/nweapon Proficiencies: Appraising; disguise; gaming; modern languages (Elven & Planar Common); reading lips; tumbling.

Equipment: Standard adventuring gear, plus a set of thieves' picks and two hidden daggers.

Magical Items: The Razorshield, a Serten's spell immunity ring, a ring of curing, an amulet of life protection, a cloak of the bat, boots of levitation, and a short bow +3.

Combat/Tactics: Shungeera hates face-to-face combat, trying to maneuver for a backstab first and if all else fails, she enters melee known to her combatants.

Allies/Companions: The Knights of the Pyre: Drogh DeGisfi, Kysh, Lionyyn, and Lord Tyrianado.

Foes/Enemies: All evil beings.

Appearance: Shungeera is slender and stands 6' 1" with orange scales and piercing gold eyes. She wears a silver loincloth and halter top, and always carries her magical bracer and bears twin daggers hidden among her clothing.

Personality: Quiet and shy, Shungeera rarely speaks to anyone other than her fellow knights. She is slow to trust and normally stays hidden from view while strangers are around.

Experience: 2,293,095.

Experience For Next Level: 2,320,000.

Locales Frequented: Sigil and anywhere the knights take her.

History: Born in Sigil, she was sold as a slave to a wizard who lived in the Elemental Plane of Fire. As a gift for her great service, and too test the rings magical properties, Shungeera was given a magic ring (a ring of the phoenix) from her master. A year later, her master was killed by adventurers, and without the wizard, the fire wards collapsed burning all of the slaves to death. Shungeera soon thereafter emerged and traded the hidden treasures she knew of for passage back to Sigil. There she met her best friend Lionyyn and together they thought up and later acted to create the Knights of the Phoenix.

Motivations/Goals: Shungeera's causes are the same as Lionyyn's, to fight evil whenever it is encountered, and help others who are going through the transformation into a half-phoenix like they have.

Campaign Uses: A fighter for goodness, Shungeera can be found wherever evil needs a beating. Also being a very high level thief, Shungeera may be hired out of Sigil to do jobs stealing or killing evil beings and the like.

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