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    Besides the 3 main houses, there are also 5 sub-houses that you can make alliances with. Each alliance gives you 2 extra units and a building. From the most useful to the least useful, here are the sub-houses and what they give you:
 

THE IXIANS
The IxiansIn the age of hate towards the "thinking machines", the ixians have kept their high-tech nature. They are the traditional allies of House Ordos and their speciality is high-tech weaponry.
 
House of IX
This is the building that creates the IX units. You need to upgrade it to produce Projectors.
Infiltrator
 The Infiltrator is great for suicide sabotage operations. It's stealthy and full of explosives. You can sneak it past enemy defenses and detonate it by deploying it. It will become visible (and vulnerable) for a few seconds, then it will explode and cause great damage.
Projector
 Some people call this the most powerful unit in the game. It has a small gun for self-defense and it's a hover vehicle. When deployed, it can make holographic projections of any unit on the map. The projections have a limited lifespan. Also, they dissapear if they sustain any damage or if an enemy unit gets next to them. But a single Projector can make an infinity of free projections, and the projections DO REAL DAMAGE!

 

THE GUILD
The GuildThe Guild is a wealthy organization that has a monopoly on interstellar travel. They seem to have secret ties with the Tleilaxu. The Guid uses Navigators to fold space-time, so their special units are... interesting.
 
Guild Palace
This is the building that creates the Guild units. You need to upgrade it to produce NIAB Tanks.
Maker
This is the Guild's "infantry". Makers turn very slowly and can't climb on infantry rock, because of their mutation. They fire an electric gun that can fry whole legions of infantry and does moderate damage to vehicles and buildings.
NIAB Tank
The NIAB Tank is extremely powerful, but also very expensive. It fires an electric weapon that is most effective against buildings. The NIAB Tank's main feature is that it can teleport. This way a group of these tanks can pop up in the middle of an enemy base. The only drawback is that after teleporting, the NIAB Tank needs time to cool down its reactor and it can't move or fire during this time.

 

THE TLEILAXU
The TleilaxuThese people are religious zealots focused on organic technologies. The other factions view them as "monstrosities". But their face-dancers and ability to re-animate the dead might prove extemelly powerful.
 
Flesh Vat
This is the building that creates the Tleilaxu units. You need to upgrade it to produce Leeches.
Contaminator
These zombie-like infantry units are infected with a deadly virus. They "attack" by touching enemy infantry. The infected infantry will die instantly and turn into another Contaminator. This way Contaminators can spread death and increase their numbers.
Leech
The Leech is the Tleilaxu anti-vehicle unit. It fires larvae that stick to vehicles. The larvae then eat their way through the vehicle, slowly damaging it. When the vehicle is destroyed, the larvae mature and turn into another Leech. But before that, larvae can be removed by Engineers. The best targets for Leeches are nearly destroyed vehicles.

 

THE SARDAUKAR
The SardaukarThe Emperor's elite shocktroops, the sardaukar, have lost their leader. The once powerful and disciplined warriors now live as scattered mercenaries. But if a new leader would unite them under his control, the sardaukar fanatics might once again crush their foes with an iron fist.
 
Sardaukar Barracks
This is the building that creates the Sardaukar units. You need to upgrade it to produce Elite Sardaukar.
Sardaukar
The Sardaukar are the most disciplined and powerful soldiers in the Empire. The regular troops carry deadly machineguns that can cause serious damage to vehicles and infantry alike. They also have lots of armour.
Elite Sardaukar
The Elite Sardaukar are the best of the best as far as infantry goes. They have a laser gun good for destroying vehicles. This accurate laser can also fire at aircraft. Against infantry, the Elite Sardaukar use their stabbing knife, making them able to kill any soldier in one hit, but only if they stand right next to that soldier.

 

THE FREMEN
The FremenThe fremen... nothing more than primitive and fanatical sand-dwellers. But still, they shouldn't be underestimated. They are blood-thirsty natives of Arrakis. They live to kill and plunder. These barbarians should be exterminated, as no house leader would ally with them unless he's desperate... or plain stupid.
 
Fremen Camp
This is the building that creates the Fremen units. You need to upgrade it to produce Fedaykins.
Fremen Warrior
 These Warriors are stealthy snipers. They're good infantry killers... and that's about it. Find them with Scouts and kill them with Dust Scouts.
Fedaykin
 The Fedaykin have 2 purposes, but can only do one thing at a time. Firstly, they have weirding modules that they use to fire sonic beams. Those beams act like miniature Sonic Tank blasts, so they can go through their own troops. Secondly, the Fedaykin can ride sandworms. But calling a worm takes a HUGE time, during which the Fedaykin can't move or fire. And the worms have a limit on how many units they can eat.