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Westwood
Studios finally announced that they're working on a new Dune RTS, called
Emperor:
battle for Dune. It will be a 3D RTS game, unlike my idea which is
for a 2D voxel game. But it doesn't matter, since this is only a fictional
"game". I'm just trying to express my thoughts. Of course there won't be
a Dune game like this, but it's fun to think "what if". Here's a short
list of the basic things Emperor MUST have:
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Full 3D terrain (also deformable
if possible)------------------------------------------------
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Completely different houses (nothing
the same)--------------------------------------
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Loads more units and buildings,
including controlable aircraft
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More dynamical single player campaigns,
with heroes----------------------
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More multiplayer game options------------------------------------------------------------------------------
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An internet-hosted tournament--------------------------------------------------------------------------------
Westwood has it's own ideas and they'll never give them up. But this article
will give them some very useful suggestions. So, here are the article's
sections:
The
interface and game concepts
Arrakis
environment and terrain
Atreides
units, buildings and other features (just the contents)
Ordos
units, buildings and other features (last updated on 4/february/2001)
Harkonnen
units, buildings and other features (updated)
Imperial
units, buildings and other features (updated)
Smuggler
units, buildings and other features (just the contents)
Bene
Gesserit units, buildings and other features (just the contents)
Other
units, buildings and features (just the contents)
And another article:
Legends
of Arrakis - a proposal for a Dune2k expansion pack
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