Tiberian Sun - Firestorm
- the highly successful TS expansion pack  -



 
 
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      Firestorm is the official expansion pack for Tiberian Sun. It adds a whole new dimension to the game. Firestorm doesn't just give you new units and missions, it includes new features (like the online World Domination Tournament and the new hotkeys). But this page is about the new units in the expansion and about CABAL's army.
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New units--
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Cyborg Reaper (Nod)
This is the most useful unit in the game. The Cyborg Reaper fires missiles at air units and vehicles. Against infantry, the Reapers fire nets that temporarily immobilize the soldiers. Once the infantry is immobilized, the Reapers fire their missiles at it. The missiles are, of course, not to effective against the soldiers, but it doesn't really matter (since they're trapped by the nets). The Cyborg Reapers can self-repair on tiberium, at an incredible rate. And they're considered vehicles, not infantry.

Mobile Stealth Generator - MSG (Nod)
Due to the great usefulness of Stealth Generators, the Brotherhood has developed a mobile version. It doesn't need power to operate, but is covers only a pretty small area (making it cheaper to use normal Stealth Generators on bases). However, the MSG is mobile and can be deployed anywhere to make your units in that area stealthy. For example, you can hide your Harvesters or create a "road of stealth" from your base towards the enemy.

Elite Cadre (Nod)
This special infantry only appears in the singleplayer missions, to replace the cyborgs that CABAL "stole". Elite Cadres fire a very powerful machine gun that can rip apart infantry and vehicles alike. They have good speed and armour. Best of all, they're cheap for their value.

Limpet Drone (both sides)
The Limpet Drone has been created specifically for gathering intelligence. It's a hover vehicle that can deploy on land, becoming a stealthy "limpet mine" that will grab on to any enemy vehicle that passes over it. The enemy has no way of knowing if this happens, but Limpet Drones can be removed for free by a Repair Pad or Mobile Repair Vehicle. The Drone's effect on the target vehicle is to slow it down to a crawl and to let the Drone's owner see whatever that vehicle sees. Deployed Limpet Drones (waiting for a "victim") can be destroyed by EMP weapons.

Fist of Nod / Mobile War Factory (both sides)
The Nod version is called Fist of Nod, the GDI version is called Mobile War Factory. They're the same thing: an unarmed vehicle that can be deployed to transform it into a War Factory. Then it can be un-deployed and moved. For Nod, it can be very useful to deploy an MSG next to it. You can't build next to a deployed FoN/MWF. And you can only have one such vehicle at any one time.

Juggernaut (GDI)
In response to our Artillery, the GDI scums have developed the Juggernaut. It has a Titan-like chassis (it walks on 2 legs) and it needs to be deployed to fire. The Juggernaut fires 3 projectiles at once, that together do a bit more damage than one Artillery projectile (the Juggernaut is also a bit more expensive than the Artillery). The Juggernaut is, of course, inaccurate. Instead of concentrating its power in one gun (like the Artillery), the Juggernaut spreads it between its 3 guns, making it better for area bombing and worse for specific-target bombing. Destroy Juggernauts with fast vehicles.

Mobile EMP (GDI)
The Mobile EMP is a fast, but light-armoured vehicle. It fires an EMP blast around itself by deploying. However, it needs to recharge after fireing. GDI players often use this vehicle to disable our Cyborg Reapers, in order to destroy them. Try to destroy Mobile EMPs from a distance, or scatter your units.

Drop Pod control (GDI)
It's not a unit, it's an upgrade for the GDI Upgrade Centre. It can be built only in multiplayer. The Drop Pod control gives access to a new, rechargeable "weapon", the Drop Pods. It consists of infantry reinforcements that come from the Philadelphia Space Station and can be sent to land anywhere on the map. The infantry arrive in "Drop Pods" and jump out of them as soon as they land. They can't be destroyed while they're in the air, coming down. All the Drop Pod infantry is veteran, and they're mostly Light Infantry, with 1 or 2 Disk Throwers. Drop Pods are used mainly for scouting or as instant reinforcements. If they're sent into an enemy base, they're dead as soon as they land. Don't worry about them, just make sure your Harvesters are protected in case GDI "drops" by.
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CABAL's army--
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CABAL, the highly advanced Nod computer, betrays us in Firestorm. CABAL wants to destroy all "biological lifeforms" (humans and what's left of the Earth's native species). He "steals" cyborg technology and he uses cyborg units as his primary army. So there's a third side in Firestorm: CABAL's army. But this only happens in singleplayer. In multiplayer, CABAL is still the Nod AI. Besides cyborgs and a few other GDI and Nod units, CABAL also owns some new buildings in both of the last missions (the one for Nod and the one for GDI). He has also built his own special unit in those missions: the Core Defender. I won't give you any details about it, because I don't want to ruin your surprise.